From de9c5d510175bba11ab8704e67be3a3a94f9149e Mon Sep 17 00:00:00 2001 From: MegaMech Date: Sun, 9 Nov 2025 19:07:44 -0700 Subject: Implement SpawnParams struct (#536) * Impl SpawnParams * Added json submodule * Update json * Update * Works * Remove comment * Works refactor * Snowman and thwomp working * Impl hot air balloon * More progress * All OObjects are done * cleanup * Refactor 2Dpath to normal path * Update nlohmann json & fix compile * Rest of actors * MORE CHANGES * Finish actors * Done PR, some fix to collision viewer * Impl falling rocks * Add const * wip editor refactor * Property work * continue * Overridable editor properties * Actor saving/loading works now * Fix light alignment * Clarification * Impl penguin * params impl signs * properties impl falling rock * More property impls * impl air balloon * Add spawnParams to OObject Translate * Snowman translate better * impl hedgehog properly * properties impl trophy * thwomp progress * Finish impl properties * Fix compile * Fix cursor collisions * Move registered actors * Rename pathPoint XYZ to xyz * Fix editor pause bug * Clean up * Review comments * Remove SpawnParams struct from actor classes * Rename * Player Label First Iteration * Work now * Working 3d text * Fix boo bug * Finish AText actor * Fix spawnparams compile * Register AText * Finish Text Actor * Fix thwomp interpolation * Fix compile * Fix crab and hedgehog * Fix loading flagpole * Fix Hot Air Balloon * Turn zbuffer on for AText * Update --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> --- src/engine/objects/CheepCheep.cpp | 61 ++++++++++++++++++++++++++++++++------- 1 file changed, 51 insertions(+), 10 deletions(-) (limited to 'src/engine/objects/CheepCheep.cpp') diff --git a/src/engine/objects/CheepCheep.cpp b/src/engine/objects/CheepCheep.cpp index ed489dc88..a2432f57e 100644 --- a/src/engine/objects/CheepCheep.cpp +++ b/src/engine/objects/CheepCheep.cpp @@ -1,8 +1,10 @@ #include "CheepCheep.h" +#include "port/Game.h" #include "assets/banshee_boardwalk_data.h" #include "assets/common_data.h" + extern "C" { #include "math_util.h" #include "math_util_2.h" @@ -17,17 +19,22 @@ extern Vec3s D_800E634C[]; extern Lights1 D_800E45C0[]; } -OCheepCheep::OCheepCheep(const FVector& pos, CheepType type, IPathSpan span) { +OCheepCheep::OCheepCheep(const SpawnParams& params) : OObject(params) { Name = "Cheep Cheep"; - _type = type; - _spawnPos = pos; - _span = span; + ResourceName = "mk:cheep_cheep"; + _behaviour = static_cast(params.Behaviour.value_or(0)); +} + +void OCheepCheep::SetSpawnParams(SpawnParams& params) { + OObject::SetSpawnParams(params); + params.Behaviour = static_cast(_behaviour); + params.PathSpan = ActivationPoints; } void OCheepCheep::Tick() { // update_cheep_cheep s32 objectIndex; - switch (_type) { - case CheepType::RACE: + switch (_behaviour) { + case Behaviour::RACE: UNUSED s32 pad; OCheepCheep::func_8007BD04(0); @@ -35,7 +42,7 @@ void OCheepCheep::Tick() { // update_cheep_cheep OCheepCheep::func_8007BBBC(objectIndex); object_calculate_new_pos_offset(objectIndex); break; - case CheepType::PODIUM_CEREMONY: + case Behaviour::PODIUM_CEREMONY: objectIndex = indexObjectList2[0]; if (D_801658BC == 1) { D_801658BC = 0; @@ -115,9 +122,11 @@ void OCheepCheep::func_8007BD04(s32 playerId) { objectIndex = indexObjectList2[0]; if (gObjectList[objectIndex].state == 0) { - if (((s32) gNearestPathPointByPlayerId[playerId] >= _span.Start) && - ((s32) gNearestPathPointByPlayerId[playerId] <= _span.End)) { - set_obj_origin_pos(objectIndex, xOrientation * _spawnPos.x, _spawnPos.y, _spawnPos.z); + IPathSpan span = ActivationPoints; + if (((s32) gNearestPathPointByPlayerId[playerId] >= span.Start) && + ((s32) gNearestPathPointByPlayerId[playerId] <= span.End)) { + FVector pos = SpawnPos; + set_obj_origin_pos(objectIndex, xOrientation * pos.x, pos.y, pos.z); init_object(objectIndex, 1); } } @@ -242,3 +251,35 @@ void OCheepCheep::func_8007BFB0(s32 objectIndex) { object_add_velocity_offset_y(objectIndex); object_calculate_new_pos_offset(objectIndex); } + +void OCheepCheep::DrawEditorProperties() { + Object* obj = &gObjectList[_objectIndex]; + + ImGui::Text("Location"); + ImGui::SameLine(); + FVector location = FVector(obj->pos[0], obj->pos[1], obj->pos[2]); + if (ImGui::DragFloat3("##Location", (float*)&location)) { + Translate(location); + gEditor.eObjectPicker.eGizmo.Pos = location; + } + + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPos")) { + FVector location = FVector(0, 0, 0); + Translate(location); + gEditor.eObjectPicker.eGizmo.Pos = location; + } + + IPathSpan span = ActivationPoints; + + ImGui::Text("Path Span"); + ImGui::SameLine(); + + if (ImGui::DragInt2("##PathSpan", (int*)&span)) { + ActivationPoints = span; + } + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPathSpan")) { + ActivationPoints = IPathSpan(0.0f, 0.0f); + } +} -- cgit v1.2.3