From 02ad54ca72f5baf4614cb9b7c30f8dd780764d90 Mon Sep 17 00:00:00 2001 From: coco875 <59367621+coco875@users.noreply.github.com> Date: Sun, 7 Dec 2025 15:34:53 +0100 Subject: Refactor yaml and remove segment (#531) * move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top --- src/engine/objects/Trophy.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/engine/objects/Trophy.cpp') diff --git a/src/engine/objects/Trophy.cpp b/src/engine/objects/Trophy.cpp index ba5435953..865ccc822 100644 --- a/src/engine/objects/Trophy.cpp +++ b/src/engine/objects/Trophy.cpp @@ -1,6 +1,6 @@ #include "Trophy.h" -#include "assets/common_data.h" -#include "assets/data_segment2.h" +#include "assets/models/common_data.h" +#include "assets/models/data_segment2.h" #include "port/Game.h" extern "C" { @@ -8,7 +8,7 @@ extern "C" { #include "defines.h" #include "update_objects.h" #include "code_80057C60.h" -#include "assets/ceremony_data.h" +#include "assets/models/ceremony_data.h" #include "podium_ceremony_actors.h" #include "engine/particles/StarEmitter.h" #include "math_util.h" -- cgit v1.2.3