From e4737ce2f5bd75a3153dbe52684677964faa4ccc Mon Sep 17 00:00:00 2001 From: MegaMech Date: Sun, 29 Dec 2024 16:52:26 -0700 Subject: Impl Hedgehog and Flagpole --- src/render_objects.c | 107 --------------------------------------------------- 1 file changed, 107 deletions(-) (limited to 'src/render_objects.c') diff --git a/src/render_objects.c b/src/render_objects.c index f747f50d2..35a1ec775 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -1361,26 +1361,6 @@ void func_8004A7AC(s32 objectIndex, f32 arg1) { } } -void func_8004A870(s32 objectIndex, f32 arg1) { - Mat4 mtx; - Object* object; - - if ((is_obj_flag_status_active(objectIndex, 0x00000020) != 0) && - (is_obj_flag_status_active(objectIndex, 0x00800000) != 0)) { - object = &gObjectList[objectIndex]; - D_80183E50[0] = object->pos[0]; - D_80183E50[1] = object->surfaceHeight + 0.8; - D_80183E50[2] = object->pos[2]; - set_transform_matrix(mtx, object->unk_01C, D_80183E50, 0U, arg1); - // convert_to_fixed_point_matrix(&gGfxPool->mtxHud[gMatrixHudCount], mtx); - // gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxHud[gMatrixHudCount++]), - // G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - - AddHudMatrix(mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(gDisplayListHead++, D_0D007B98); - } -} - void func_8004A9B8(f32 arg0) { rsp_set_matrix_transl_rot_scale(D_80183E50, D_80183E70, arg0); gSPDisplayList(gDisplayListHead++, D_0D007C10); @@ -3836,93 +3816,6 @@ void render_object_smoke_particles(s32 cameraId) { } } -void func_80055164(s32 objectIndex) { - if (gObjectList[objectIndex].state >= 2) { - gSPDisplayList(gDisplayListHead++, D_0D0077A0); - rsp_set_matrix_transformation(gObjectList[objectIndex].pos, gObjectList[objectIndex].direction_angle, - gObjectList[objectIndex].sizeScaling); - if (gIsGamePaused == 0) { - gObjectList[objectIndex].unk_0A2 = render_animated_model((Armature*) gObjectList[objectIndex].model, - (Animation**) gObjectList[objectIndex].vertex, 0, - gObjectList[objectIndex].unk_0A2); - } else { - render_animated_model((Armature*) gObjectList[objectIndex].model, - (Animation**) gObjectList[objectIndex].vertex, 0, gObjectList[objectIndex].unk_0A2); - } - } -} - -void func_80055228(s32 cameraId) { - s32 var_s1; - s32 temp_s0; - - for (var_s1 = 0; var_s1 < 4; var_s1++) { - temp_s0 = indexObjectList1[var_s1]; - func_8008A364(temp_s0, cameraId, 0x4000U, 0x000005DC); - if (is_obj_flag_status_active(temp_s0, VISIBLE) != 0) { - func_80055164(temp_s0); - } - } -} - -void func_800552BC(s32 objectIndex) { - if (gObjectList[objectIndex].state >= 2) { - rsp_set_matrix_transformation(gObjectList[objectIndex].pos, gObjectList[objectIndex].direction_angle, - gObjectList[objectIndex].sizeScaling); - gSPDisplayList(gDisplayListHead++, D_0D0077D0); - if (gIsGamePaused == 0) { - gObjectList[objectIndex].unk_0A2 = render_animated_model((Armature*) gObjectList[objectIndex].model, - (Animation**) gObjectList[objectIndex].vertex, 0, - gObjectList[objectIndex].unk_0A2); - } else { - render_animated_model((Armature*) gObjectList[objectIndex].model, - (Animation**) gObjectList[objectIndex].vertex, 0, gObjectList[objectIndex].unk_0A2); - } - } -} - -void func_800555BC(s32 objectIndex, s32 cameraId) { - Camera* camera; - - if (gObjectList[objectIndex].state >= 2) { - camera = &camera1[cameraId]; - func_8004A870(objectIndex, 0.7f); - gObjectList[objectIndex].orientation[1] = - func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos); - draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation, - gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT, - gObjectList[objectIndex].activeTexture, gObjectList[objectIndex].vertex, 64, 64, 64, 32); - } -} - -void render_object_hedgehogs(s32 arg0) { - s32 test; - u32 something; - s32 someIndex; - - for (someIndex = 0; someIndex < NUM_HEDGEHOGS; someIndex++) { - test = indexObjectList2[someIndex]; - something = func_8008A364(test, arg0, 0x4000U, 0x000003E8); - if (CVarGetInteger("gNoCulling", 0) == 1) { - something = MIN(something, 0x52211U - 1); - } - if (is_obj_flag_status_active(test, VISIBLE) != 0) { - set_object_flag(test, 0x00200000); - if (something < 0x2711U) { - set_object_flag(test, 0x00000020); - } else { - clear_object_flag(test, 0x00000020); - } - if (something < 0x57E41U) { - set_object_flag(test, 0x00400000); - } - if (something < 0x52211U) { - func_800555BC(test, arg0); - } - } - } -} - UNUSED void func_800557AC() { } -- cgit v1.2.3