#pragma once #include #include static const ALIGN_ASSET(2) char texture_player_select[] = "__OTR__textures/texture_tkmk00/texture_player_select"; static const ALIGN_ASSET(2) char texture_option[] = "__OTR__textures/texture_tkmk00/texture_option"; static const ALIGN_ASSET(2) char texture_name_dk[] = "__OTR__textures/texture_tkmk00/texture_name_dk"; static const ALIGN_ASSET(2) char texture_name_toad[] = "__OTR__textures/texture_tkmk00/texture_name_toad"; static const ALIGN_ASSET(2) char texture_name_bowser[] = "__OTR__textures/texture_tkmk00/texture_name_bowser"; static const ALIGN_ASSET(2) char texture_name_luigi[] = "__OTR__textures/texture_tkmk00/texture_name_luigi"; static const ALIGN_ASSET(2) char texture_name_mario[] = "__OTR__textures/texture_tkmk00/texture_name_mario"; static const ALIGN_ASSET(2) char texture_name_peach[] = "__OTR__textures/texture_tkmk00/texture_name_peach"; static const ALIGN_ASSET(2) char texture_name_wario[] = "__OTR__textures/texture_tkmk00/texture_name_wario"; static const ALIGN_ASSET(2) char texture_name_yoshi[] = "__OTR__textures/texture_tkmk00/texture_name_yoshi"; static const ALIGN_ASSET(2) char gTextureTitleMarioRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleMarioRaceway"; static const ALIGN_ASSET(2) char gTextureTitleChocoMountain[] = "__OTR__textures/texture_tkmk00/gTextureTitleChocoMountain"; static const ALIGN_ASSET(2) char gTextureTitleBowsersCastle[] = "__OTR__textures/texture_tkmk00/gTextureTitleBowsersCastle"; static const ALIGN_ASSET(2) char gTextureTitleBansheeBoardwalk[] = "__OTR__textures/texture_tkmk00/gTextureTitleBansheeBoardwalk"; static const ALIGN_ASSET(2) char gTextureTitleYoshiValley[] = "__OTR__textures/texture_tkmk00/gTextureTitleYoshiValley"; static const ALIGN_ASSET(2) char gTextureTitleFrappeSnowland[] = "__OTR__textures/texture_tkmk00/gTextureTitleFrappeSnowland"; static const ALIGN_ASSET(2) char gTextureTitleKoopaTroopaBeach[] = "__OTR__textures/texture_tkmk00/gTextureTitleKoopaTroopaBeach"; static const ALIGN_ASSET(2) char gTextureTitleRoyalRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleRoyalRaceway"; static const ALIGN_ASSET(2) char gTextureTitleLuigiRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleLuigiRaceway"; static const ALIGN_ASSET(2) char gTextureTitleMooMooFarm[] = "__OTR__textures/texture_tkmk00/gTextureTitleMooMooFarm"; static const ALIGN_ASSET(2) char gTextureTitleToadsTurnpike[] = "__OTR__textures/texture_tkmk00/gTextureTitleToadsTurnpike"; static const ALIGN_ASSET(2) char gTextureTitleKalimariDesert[] = "__OTR__textures/texture_tkmk00/gTextureTitleKalimariDesert"; static const ALIGN_ASSET(2) char gTextureTitleSherbetLand[] = "__OTR__textures/texture_tkmk00/gTextureTitleSherbetLand"; static const ALIGN_ASSET(2) char gTextureTitleRainbowRoad[] = "__OTR__textures/texture_tkmk00/gTextureTitleRainbowRoad"; static const ALIGN_ASSET(2) char gTextureTitleWarioStadium[] = "__OTR__textures/texture_tkmk00/gTextureTitleWarioStadium"; static const ALIGN_ASSET(2) char gTextureTitleBlockFort[] = "__OTR__textures/texture_tkmk00/gTextureTitleBlockFort"; static const ALIGN_ASSET(2) char gTextureTitleSkyscraper[] = "__OTR__textures/texture_tkmk00/gTextureTitleSkyscraper"; static const ALIGN_ASSET(2) char gTextureTitleDoubleDeck[] = "__OTR__textures/texture_tkmk00/gTextureTitleDoubleDeck"; static const ALIGN_ASSET(2) char gTextureTitleDKsJungleParkway[] = "__OTR__textures/texture_tkmk00/gTextureTitleDKsJungleParkway"; static const ALIGN_ASSET(2) char gTextureTitleBigDonut[] = "__OTR__textures/texture_tkmk00/gTextureTitleBigDonut"; static const ALIGN_ASSET(2) char gTextureMapSelect[] = "__OTR__textures/texture_tkmk00/gTextureMapSelect"; static const ALIGN_ASSET(2) char gTextureMenuFlowerCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuFlowerCup"; static const ALIGN_ASSET(2) char gTextureMenuMushroomCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuMushroomCup"; static const ALIGN_ASSET(2) char gTextureMenuStarCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuStarCup"; static const ALIGN_ASSET(2) char gTextureMenuSpecialCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuSpecialCup"; static const ALIGN_ASSET(2) char texture_game_select[] = "__OTR__textures/texture_tkmk00/texture_game_select"; static const ALIGN_ASSET(2) char texture_menu_1p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_1p_game"; static const ALIGN_ASSET(2) char texture_menu_2p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_2p_game"; static const ALIGN_ASSET(2) char texture_menu_3p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_3p_game"; static const ALIGN_ASSET(2) char texture_menu_4p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_4p_game"; static const ALIGN_ASSET(2) char texture_mode_battle[] = "__OTR__textures/texture_tkmk00/texture_mode_battle"; static const ALIGN_ASSET(2) char texture_mode_time_trials[] = "__OTR__textures/texture_tkmk00/texture_mode_time_trials"; static const ALIGN_ASSET(2) char texture_mode_mario_gp[] = "__OTR__textures/texture_tkmk00/texture_mode_mario_gp"; static const ALIGN_ASSET(2) char texture_mode_vs[] = "__OTR__textures/texture_tkmk00/texture_mode_vs"; static const ALIGN_ASSET(2) char texture_l_option[] = "__OTR__textures/texture_tkmk00/texture_l_option"; static const ALIGN_ASSET(2) char texture_r_data[] = "__OTR__textures/texture_tkmk00/texture_r_data"; static const ALIGN_ASSET(2) char texture_50cc[] = "__OTR__textures/texture_tkmk00/texture_50cc"; static const ALIGN_ASSET(2) char texture_100cc[] = "__OTR__textures/texture_tkmk00/texture_100cc"; static const ALIGN_ASSET(2) char texture_150cc[] = "__OTR__textures/texture_tkmk00/texture_150cc"; static const ALIGN_ASSET(2) char texture_extra[] = "__OTR__textures/texture_tkmk00/texture_extra"; static const ALIGN_ASSET(2) char gTextureMenuWithoutItem[] = "__OTR__textures/texture_tkmk00/gTextureMenuWithoutItem"; static const ALIGN_ASSET(2) char gTextureMenuWithItem[] = "__OTR__textures/texture_tkmk00/gTextureMenuWithItem"; static const ALIGN_ASSET(2) char texture_begin[] = "__OTR__textures/texture_tkmk00/texture_begin"; static const ALIGN_ASSET(2) char texture_menu_ghost[] = "__OTR__textures/texture_tkmk00/texture_menu_ghost"; static const ALIGN_ASSET(2) char texture_data[] = "__OTR__textures/texture_tkmk00/texture_data"; static const ALIGN_ASSET(2) char texture_ok[] = "__OTR__textures/texture_tkmk00/texture_ok"; static const ALIGN_ASSET(2) char background_blue_sky[] = "__OTR__textures/texture_tkmk00/background_blue_sky"; static const ALIGN_ASSET(2) char background_sunset[] = "__OTR__textures/texture_tkmk00/background_sunset"; static const ALIGN_ASSET(2) char gTextureGreenGoldStripe[] = "__OTR__textures/texture_tkmk00/gTextureGreenGoldStripe"; static const ALIGN_ASSET(2) char gTextureGoldStripe[] = "__OTR__textures/texture_tkmk00/gTextureGoldStripe"; static const ALIGN_ASSET(2) char gTextureWhiteStripe[] = "__OTR__textures/texture_tkmk00/gTextureWhiteStripe"; static const ALIGN_ASSET(2) char gTexturePinkBar[] = "__OTR__textures/texture_tkmk00/gTexturePinkBar"; static const ALIGN_ASSET(2) char gTextureGoldBar[] = "__OTR__textures/texture_tkmk00/gTextureGoldBar";