#ifndef AUDIO_SESSION_PRESETS_H #define AUDIO_SESSION_PRESETS_H #include "mk64.h" #include "internal.h" #include "data.h" #include "../buffers/audio_heap.h" struct ReverbSettingsEU sReverbSettings[] = { { 0x01, 0x28, 0x4fff }, { 0x01, 0x14, 0x5fff }, }; struct AudioSessionSettingsEU gAudioSessionPresets[] = { { 0x000068b0, 0x01, 0x18, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00005800, 0x00002800, 0x00000000 }, { 0x000068b0, 0x01, 0x14, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00005800, 0x00002800, 0x00000000 }, { 0x000068b0, 0x01, 0x1c, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00005800, 0x00002800, 0x00000000 }, { 0x000068b0, 0x01, 0x1c, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00005800, 0x00002800, 0x00000000 }, { 0x000068b0, 0x01, 0x10, 0x01, 0x00, &sReverbSettings[0], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00004800, 0x00002000, 0x00000000 }, { 0x000068b0, 0x01, 0x10, 0x01, 0x00, &sReverbSettings[1], 0x7fff, 0x0000, 0x00002a00, 0x00004600, 0x00000000, 0x00004800, 0x00002000, 0x00000000 }, }; s8 gUnusedCount800EA5C8 = 0x1c; s16 gTatumsPerBeat = TATUMS_PER_BEAT; s32 gAudioHeapSize = DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_SIZE); s32 gAudioInitPoolSize = DOUBLE_SIZE_ON_64_BIT(AUDIO_HEAP_INIT_SIZE); s32 D_800EA5D8 = 0; volatile s32 gAudioLoadLock = AUDIO_LOCK_UNINITIALIZED; #endif