#ifndef GFX_OUTPUT_BUFFER_H #define GFX_OUTPUT_BUFFER_H #include // 0x1f000 bytes, aligned to a 0x1000-byte boundary through sm64.ld. (This results // in a bunch of unused space: ~0x100 in JP, ~0x300 in US.) #define GFX_OUTPUT_BUFFER_SIZE 0x3f00 // 0x3F00 extern u64 gGfxSPTaskOutputBuffer[GFX_OUTPUT_BUFFER_SIZE]; #endif // GFX_OUTPUT_BUFFER_H