#include #include #include #include "camera_junk.h" #include "camera.h" #include "math_util.h" #include "ceremony_and_credits.h" #include "main.h" void update_camera_podium_ceremony(void) { Camera* camera; f32 x_dist; f32 y_dist; f32 z_dist; camera = &cameras[0]; func_80283648(camera); x_dist = camera->lookAt.x - camera->pos.x; y_dist = camera->lookAt.y - camera->pos.y; z_dist = camera->lookAt.z - camera->pos.z; camera->rot.x = atan2s(x_dist, z_dist); camera->rot.y = atan2s(sqrtf((x_dist * x_dist) + (z_dist * z_dist)), y_dist); camera->rot.z = 0; } // GP podium ceremony camera settings? void init_camera_podium_ceremony(void) { cameras[0].pos.x = -3133.0f; cameras[0].pos.y = 19.0f; cameras[0].pos.z = -467.0f; cameras[0].lookAt.x = -3478.0f; cameras[0].lookAt.y = 21.0f; cameras[0].lookAt.z = -528.0f; cameras[0].up.x = 0.0f; cameras[0].up.y = 1.0f; cameras[0].up.z = 0.0f; gCameraZoom[0] = 40.0f; gScreenAspect = 1.33333333f; D_80150150 = 3.0f; D_8015014C = 6800.0f; init_cinematic_camera(); }