#pragma once #include #include #include "Object.h" #include "World.h" extern "C" { #include "macros.h" #include "main.h" #include "vehicles.h" #include "waypoints.h" #include "common_structs.h" #include "objects.h" #include "camera.h" #include "some_data.h" } /** * Animation crash for custom courses */ class OChainChomp : public OObject { public: explicit OChainChomp(); ~OChainChomp() { _count--; } static size_t GetCount() { return _count; } virtual void Tick() override; virtual void Draw(s32 cameraId) override; void func_80055AB8(s32 objectIndex, s32 cameraId); void func_80085878(s32 objectIndex, s32 arg1); void func_800859C8(s32 objectIndex, s32 arg1); private: FVector _pos; static size_t _count; size_t _idx; };