#pragma once #include #include #include "World.h" extern "C" { #include "macros.h" #include "main.h" #include "vehicles.h" #include "waypoints.h" #include "common_structs.h" #include "objects.h" #include "course_offsets.h" #include "some_data.h" } class OPodium : public OObject { public: enum Behaviour : uint16_t { }; public: explicit OPodium(const FVector& pos); virtual void Tick() override; virtual void Draw(s32 cameraId) override; void func_8008629C(s32 objectIndex, s32 arg1); void func_80086424(s32 objectIndex); void func_80086528(s32 objectIndex, s32 arg1); private: s32 _idx; FVector _pos; };