#include #include #include #include #include "MooMooFarm.h" #include "World.h" #include "engine/actors/Finishline.h" #include "engine/objects/BombKart.h" #include "assets/models/tracks/moo_moo_farm/moo_moo_farm_data.h" #include "assets/other/tracks/moo_moo_farm/moo_moo_farm_data.h" #include "engine/objects/MoleGroup.h" #include "engine/objects/Mole.h" extern "C" { #include "main.h" #include "camera.h" #include "course_offsets.h" #include "code_800029B0.h" #include "render_courses.h" #include "code_8006E9C0.h" #include "code_80057C60.h" #include "defines.h" #include "math_util.h" #include "external.h" #include "code_80005FD0.h" #include "spawn_players.h" #include "render_objects.h" #include "assets/models/common_data.h" #include "save.h" #include "replays.h" #include "actors.h" #include "collision.h" #include "memory.h" #include "code_80086E70.h" extern const char *moo_moo_farm_dls[92]; extern s16 currentScreenSection; extern s8 gPlayerCount; } MooMooFarm::MooMooFarm() { Props.Minimap.Texture = minimap_moo_moo_farm; Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture); Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture); Props.Minimap.Pos[0].X = 271; Props.Minimap.Pos[0].Y = 170; Props.Minimap.PlayerX = 18; Props.Minimap.PlayerY = 36; Props.Minimap.PlayerScaleFactor = 0.0155f; Props.Minimap.FinishlineX = 0; Props.Minimap.FinishlineY = 0; ResizeMinimap(&Props.Minimap); ResourceName = "mk:moo_moo_farm"; Props.SetText(Props.Name, "moo moo farm", sizeof(Props.Name)); Props.SetText(Props.DebugName, "farm", sizeof(Props.DebugName)); Props.SetText(Props.TrackLength, "527m", sizeof(Props.TrackLength)); Props.AIBehaviour = D_0D009210; Props.AIMaximumSeparation = 50.0f; Props.AIMinimumSeparation = 0.5f; Props.AISteeringSensitivity = 48; Props.NearPersp = 9.0f; Props.FarPersp = 4500.0f; Props.PathSizes = {0x230, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; Props.CurveTargetSpeed[0] = 4.1666665f; Props.CurveTargetSpeed[1] = 5.5833334f; Props.CurveTargetSpeed[2] = 6.1666665f; Props.CurveTargetSpeed[3] = 6.75f; Props.NormalTargetSpeed[0] = 3.75f; Props.NormalTargetSpeed[1] = 5.1666665f; Props.NormalTargetSpeed[2] = 5.75f; Props.NormalTargetSpeed[3] = 6.3333334f; Props.D_0D0096B8[0] = 3.3333332f; Props.D_0D0096B8[1] = 3.9166667f; Props.D_0D0096B8[2] = 4.5f; Props.D_0D0096B8[3] = 5.0833334f; Props.OffTrackTargetSpeed[0] = 3.75f; Props.OffTrackTargetSpeed[1] = 5.1666665f; Props.OffTrackTargetSpeed[2] = 5.75f; Props.OffTrackTargetSpeed[3] = 6.3333334f; Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_unknown_waypoints); Props.PathTable[1] = NULL; Props.PathTable[2] = NULL; Props.PathTable[3] = NULL; Props.PathTable2[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_moo_moo_farm_track_waypoints); Props.PathTable2[1] = NULL; Props.PathTable2[2] = NULL; Props.PathTable2[3] = NULL; Props.CloudTexture = (u8*) gTextureExhaust0; Props.Clouds = gYoshiValleyMooMooFarmClouds; Props.CloudList = gYoshiValleyMooMooFarmClouds; Props.Skybox.TopRight = {0, 18, 255}; Props.Skybox.BottomRight = {197, 211, 255}; Props.Skybox.BottomLeft = {197, 211, 255}; Props.Skybox.TopLeft = {0, 18, 255}; Props.Skybox.FloorTopRight = {255, 184, 99}; Props.Skybox.FloorBottomRight = {0, 0, 0}; Props.Skybox.FloorBottomLeft = {0, 0, 0}; Props.Skybox.FloorTopLeft = {255, 184, 99}; Props.Sequence = MusicSeq::MUSIC_SEQ_MOO_MOO_FARM; } void MooMooFarm::Load() { Track::Load(); if (gIsMirrorMode != 0) { for (size_t i = 0; i < ARRAY_COUNT(moo_moo_farm_dls); i++) { InvertTriangleWindingByName(moo_moo_farm_dls[i]); } InvertTriangleWindingByName(d_course_moo_moo_farm_packed_dl_4DF8); InvertTriangleWindingByName(d_course_moo_moo_farm_packed_dl_5640); InvertTriangleWindingByName(d_course_moo_moo_farm_dl_13FF8); InvertTriangleWindingByName(d_course_moo_moo_farm_packed_dl_5410); InvertTriangleWindingByName(d_course_moo_moo_farm_dl_14060); InvertTriangleWindingByName(d_course_moo_moo_farm_packed_dl_10C0); } parse_track_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_moo_moo_farm_addr)); func_80295C6C(); Props.WaterLevel = gTrackMinY - 10.0f; } void MooMooFarm::BeginPlay() { if (gPlayerCountSelection1 != 4) { spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_tree_spawn)); } spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_moo_moo_farm_item_box_spawns)); for (size_t i = 0; i < gObjectParticle2_SIZE; i++) { find_unused_obj_index(&gObjectParticle2[i]); } if (gGamestate != CREDITS_SEQUENCE) { std::vector moleSpawns1 = { { FVector(771, 20, -2022) }, { FVector(807, 15, -2063) }, { FVector(847, 18, -2040) }, { FVector(913, 14, -2054) }, { FVector(939, 21, -1997) }, { FVector(941, 17, -2024) }, { FVector(994, 17, -1994) }, { FVector(863, 22, -2010) }, }; std::vector moleSpawns2 = { { FVector(1500, 2, 1140) }, { FVector(1510, 15, 1050) }, { FVector(1609, 21, 935) }, { FVector(1289, 3, 1269) }, { FVector(1468, 22, 1046) }, { FVector(1380, 12, 1154) }, { FVector(1297, 19, 1170) }, { FVector(1589, 11, 1004) }, { FVector(1414, 3, 1185) }, { FVector(1405, 4, 1254) }, { FVector(1463, 8, 1118) }, }; std::vector moleSpawns3 = { { FVector(701, 2, 1279) }, { FVector(811, 8, 1278) }, { FVector(791, 16, 1229) }, { FVector(876, 15, 1266) }, { FVector(984, 23, 1248) }, { FVector(891, 20, 1242) }, { FVector(920, 15, 1304) }, { FVector(823, 6, 1327) }, { FVector(717, 8, 1239) }, { FVector(695, 19, 1176) }, { FVector(628, 8, 1191) }, { FVector(724, 4, 1339) }, }; // How many moles can appear per tick? size_t tick1, tick2, tick3; switch(gCCSelection) { case CC_50: tick1 = 4; tick2 = 6; tick3 = 6; break; case CC_100: tick1 = 5; tick2 = 8; tick3 = 8; break; case CC_150: tick1 = 5; tick2 = 8; tick3 = 10; break; case CC_EXTRA: tick1 = 5; tick2 = 8; tick3 = 8; break; default: tick1 = 4; tick2 = 6; tick3 = 6; break; } GetWorld()->AddObject(std::make_unique(moleSpawns1, tick1)); GetWorld()->AddObject(std::make_unique(moleSpawns2, tick2)); GetWorld()->AddObject(std::make_unique(moleSpawns3, tick3)); } if (gModeSelection == VERSUS) { SpawnActor(0, 50, 3, 0.8333333f); SpawnActor(0, 140, 3, 0.8333333f); SpawnActor(0, 225, 3, 0.8333333f); SpawnActor(0, 316, 3, 0.8333333f); SpawnActor(0, 434, 3, 0.8333333f); SpawnActor(0, 0, 0, 0.8333333f); SpawnActor(0, 0, 0, 0.8333333f); } } void MooMooFarm::WhatDoesThisDo(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x145) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x18B)) { if (D_80165300[playerId] != 1) { func_800CA288(playerId, 0x55); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA2B8(playerId); D_80165300[playerId] = 0; } } } void MooMooFarm::WhatDoesThisDoAI(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x145) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x18B)) { if (D_80165300[playerId] != 1) { func_800CA2E4(playerId, 0x55); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA30C(playerId); D_80165300[playerId] = 0; } } } void MooMooFarm::Draw(ScreenContext* arg0) { s16 temp_s0 = arg0->pathCounter; s16 temp_s1 = arg0->playerDirection; set_track_light_direction(D_800DC610, D_802B87D4, 0, 1); gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_moo_moo_farm_packed_dl_4DF8 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_moo_moo_farm_packed_dl_4DF8); // d_course_moo_moo_farm_packed_dl_5640 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_moo_moo_farm_packed_dl_5640); gSPFogPosition(gDisplayListHead++, gFogMin, gFogMax); render_track_sections(moo_moo_farm_dls, arg0); if ((temp_s0 < 14) && (temp_s0 > 10)) { if ((temp_s1 == 2) || (temp_s1 == 3) || (temp_s1 == 1)) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8); } } else if (temp_s0 < 16) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8); } else if (temp_s0 < 19) { if (temp_s1 != 2) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8); } } else if (temp_s0 < 20) { if (temp_s1 == 0) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_13FF8); } } gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); if ((temp_s0 >= 16) && (temp_s0 < 24)) { if ((temp_s1 == 2) || (temp_s1 == 3)) { // d_course_moo_moo_farm_packed_dl_5410 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_moo_moo_farm_packed_dl_5410); } } else if (temp_s0 < 9) { if (temp_s1 == 2) { // d_course_moo_moo_farm_packed_dl_5410 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_moo_moo_farm_packed_dl_5410); } } if (temp_s0 < 4) { if (temp_s1 != 0) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060); } } else if (temp_s0 < 8) { if (temp_s1 == 2) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060); } } else if (temp_s0 >= 22) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060); } else if (temp_s0 >= 18) { if ((temp_s1 == 0) || (temp_s1 == 3)) { gSPDisplayList(gDisplayListHead++, (Gfx*)d_course_moo_moo_farm_dl_14060); } } gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2); // d_course_moo_moo_farm_packed_dl_10C0 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_moo_moo_farm_packed_dl_10C0); } void MooMooFarm::DrawCredits() { gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_moo_moo_farm_dl_14088)); } void MooMooFarm::CreditsSpawnActors() { spawn_foliage((struct ActorSpawnData*) LOAD_ASSET_RAW(d_course_moo_moo_farm_tree_spawn)); } void MooMooFarm::Destroy() { }