#include #include #include #include #include "RoyalRaceway.h" #include "engine/World.h" #include "engine/actors/Finishline.h" #include "engine/objects/BombKart.h" #include "assets/models/tracks/royal_raceway/royal_raceway_data.h" #include "assets/other/tracks/royal_raceway/royal_raceway_data.h" #include "engine/objects/GrandPrixBalloons.h" extern "C" { #include "main.h" #include "camera.h" #include "course_offsets.h" #include "code_800029B0.h" #include "racing/render_courses.h" #include "code_8006E9C0.h" #include "code_80057C60.h" #include "defines.h" #include "racing/math_util.h" #include "audio/external.h" #include "code_80005FD0.h" #include "spawn_players.h" #include "render_objects.h" #include "assets/models/common_data.h" #include "save.h" #include "replays.h" #include "racing/actors.h" #include "racing/collision.h" #include "memory.h" #include "courses/staff_ghost_data.h" extern const char *royal_raceway_dls[132]; } RoyalRaceway::RoyalRaceway() { Props.Minimap.Texture = minimap_royal_raceway; Props.Minimap.Width = ResourceGetTexWidthByName(Props.Minimap.Texture); Props.Minimap.Height = ResourceGetTexHeightByName(Props.Minimap.Texture); Props.Minimap.Pos[0].X = 262; Props.Minimap.Pos[0].Y = 170; Props.Minimap.PlayerX = 37; Props.Minimap.PlayerY = 50; Props.Minimap.PlayerScaleFactor = 0.014f; Props.Minimap.FinishlineX = 0; Props.Minimap.FinishlineY = 0; ResizeMinimap(&Props.Minimap); ResourceName = "mk:royal_raceway"; Props.SetText(Props.Name, "royal raceway", sizeof(Props.Name)); Props.SetText(Props.DebugName, "p circuit", sizeof(Props.DebugName)); Props.SetText(Props.TrackLength, "1025m", sizeof(Props.TrackLength)); Props.AIBehaviour = D_0D009188; Props.AIMaximumSeparation = 50.0f; Props.AIMinimumSeparation = 0.4f; Props.AISteeringSensitivity = 53; Props.NearPersp = 9.0f; Props.FarPersp = 4500.0f; Props.PathSizes = {0x3E8, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; Props.CurveTargetSpeed[0] = 4.1666665f; Props.CurveTargetSpeed[1] = 5.5833334f; Props.CurveTargetSpeed[2] = 6.1666665f; Props.CurveTargetSpeed[3] = 6.75f; Props.NormalTargetSpeed[0] = 3.75f; Props.NormalTargetSpeed[1] = 5.1666665f; Props.NormalTargetSpeed[2] = 5.75f; Props.NormalTargetSpeed[3] = 6.3333334f; Props.D_0D0096B8[0] = 3.3333332f; Props.D_0D0096B8[1] = 3.9166667f; Props.D_0D0096B8[2] = 4.5f; Props.D_0D0096B8[3] = 5.0833334f; Props.OffTrackTargetSpeed[0] = 3.75f; Props.OffTrackTargetSpeed[1] = 5.1666665f; Props.OffTrackTargetSpeed[2] = 5.75f; Props.OffTrackTargetSpeed[3] = 6.3333334f; Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_royal_raceway_unknown_waypoints); Props.PathTable[1] = NULL; Props.PathTable[2] = NULL; Props.PathTable[3] = NULL; Props.PathTable2[0] = (TrackPathPoint*)LOAD_ASSET_RAW(d_course_royal_raceway_track_waypoints); Props.PathTable2[1] = NULL; Props.PathTable2[2] = NULL; Props.PathTable2[3] = NULL; Props.CloudTexture = (u8*) gTextureExhaust4; Props.Clouds = gRoyalRacewayClouds; Props.CloudList = gRoyalRacewayClouds; Props.Skybox.TopRight = {238, 144, 255}; Props.Skybox.BottomRight = {255, 224, 240}; Props.Skybox.BottomLeft = {255, 224, 240}; Props.Skybox.TopLeft = {238, 144, 255}; Props.Skybox.FloorTopRight = {255, 224, 240}; Props.Skybox.FloorBottomRight = {0, 0, 0}; Props.Skybox.FloorBottomLeft = {0, 0, 0}; Props.Skybox.FloorTopLeft = {255, 224, 240}; Props.Sequence = MusicSeq::MUSIC_SEQ_ROYAL_RACEWAY; Props.WaterLevel = -60.0f; } void RoyalRaceway::Load() { Track::Load(); if (gIsMirrorMode != 0) { for (size_t i = 0; i < ARRAY_COUNT(royal_raceway_dls); i++) { InvertTriangleWindingByName(royal_raceway_dls[i]); } InvertTriangleWindingByName(d_course_royal_raceway_packed_dl_B030); InvertTriangleWindingByName(d_course_royal_raceway_packed_dl_A648); InvertTriangleWindingByName(d_course_royal_raceway_packed_dl_11A8); InvertTriangleWindingByName(d_course_royal_raceway_packed_dl_8A0); } parse_track_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_royal_raceway_addr)); func_80295C6C(); } void RoyalRaceway::BeginPlay() { spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_tree_spawn)); spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_item_box_spawns)); spawn_piranha_plants((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_piranha_plant_spawn)); if (gModeSelection == VERSUS) { SpawnActor(0, 50, 3, 0.8333333f); SpawnActor(0, 100, 3, 0.8333333f); SpawnActor(0, 296, 3, 0.8333333f); SpawnActor(0, 400, 1, 0.8333333f); SpawnActor(0, 746, 3, 0.8333333f); SpawnActor(0, 0, 0, 0.8333333f); SpawnActor(0, 0, 0, 0.8333333f); } if (gGamestate != CREDITS_SEQUENCE) { SpawnActor(FVector(-64, 5, -330)); } } void RoyalRaceway::InitTrackObjects() { size_t i; if (gGamestate != CREDITS_SEQUENCE) { if (gModeSelection == GRAND_PRIX) { func_80070714(); } } } void RoyalRaceway::WhatDoesThisDo(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) { if (D_80165300[playerId] != 1) { func_800CA288(playerId, 0x41); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA2B8(playerId); D_80165300[playerId] = 0; } } } void RoyalRaceway::WhatDoesThisDoAI(Player* player, int8_t playerId) { if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) && ((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) { if (D_80165300[playerId] != 1) { func_800CA2E4(playerId, 0x41); } D_80165300[playerId] = 1; } else { if (D_80165300[playerId] != 0) { func_800CA30C(playerId); D_80165300[playerId] = 0; } } } void RoyalRaceway::SetStaffGhost() { u32 temp_v0 = func_800B4E24(0) & 0xfffff; if (temp_v0 <= 16000) { bCourseGhostDisabled = 0; D_80162DF4 = 0; } else { bCourseGhostDisabled = 1; D_80162DF4 = 1; } D_80162DC4 = d_royal_raceway_staff_ghost; D_80162DE4 = 6; } void RoyalRaceway::Draw(ScreenContext* arg0) { gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); if (func_80290C20(arg0->camera) == 1) { gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_royal_raceway_packed_dl_B030 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_royal_raceway_packed_dl_B030); } gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK); gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_royal_raceway_packed_dl_A648 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_royal_raceway_packed_dl_A648); render_track_sections(royal_raceway_dls, arg0); // d_course_royal_raceway_packed_dl_11A8 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_royal_raceway_packed_dl_11A8); gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2); gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK); // d_course_royal_raceway_packed_dl_8A0 gSPDisplayList(gDisplayListHead++, (Gfx*) d_course_royal_raceway_packed_dl_8A0); gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK); } void RoyalRaceway::DrawCredits() { gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8)); } void RoyalRaceway::Waypoints(Player* player, int8_t playerId) { s16 waypoint = gNearestPathPointByPlayerId[playerId]; if ((waypoint >= 0x258) && (waypoint < 0x2A4)) { player->nearestPathPointId = 0x258U; } else { player->nearestPathPointId = gCopyNearestWaypointByPlayerId[playerId]; if (player->nearestPathPointId < 0) { player->nearestPathPointId = gPathCountByPathIndex[0] + player->nearestPathPointId; } } } void RoyalRaceway::Tick() { D_802B87BC -= 20; if (D_802B87BC < 0) { D_802B87BC = 0xFF; } // d_course_royal_raceway_packed_dl_A6A8 find_and_set_tile_size((uintptr_t) d_course_royal_raceway_packed_dl_A6A8, 0, D_802B87BC); // d_course_royal_raceway_packed_dl_A648 find_and_set_tile_size((uintptr_t) d_course_royal_raceway_packed_dl_A648, 0, D_802B87BC); }