#include "libultra_internal.h" #include "controller.h" s32 osPfsFileState(OSPfs* pfs, s32 file_no, OSPfsState* state) { s32 ret; int pages; __OSInode inode; __OSDir dir; __OSInodeUnit next_page; int j; u8 bank; u8 start_page; if (file_no >= pfs->dir_size || file_no < 0) { return PFS_ERR_INVALID; } PFS_CHECK_STATUS; PFS_CHECK_ID; SET_ACTIVEBANK_TO_ZERO; ERRCK(__osContRamRead(pfs->queue, pfs->channel, pfs->dir_table + file_no, (u8*) &dir)); if (dir.company_code == 0 || dir.game_code == 0) { return PFS_ERR_INVALID; } if (dir.start_page.ipage < pfs->inode_start_page) { return PFS_ERR_INCONSISTENT; } pages = 0; start_page = dir.start_page.inode_t.page; bank = dir.start_page.inode_t.bank; while (bank < pfs->banks) { ERRCK(__osPfsRWInode(pfs, &inode, OS_READ, bank)); next_page = inode.inode_page[start_page]; pages++; while (next_page.ipage >= pfs->inode_start_page) { pages++; next_page = inode.inode_page[next_page.inode_t.page]; if (next_page.inode_t.bank != bank) { bank = next_page.inode_t.bank; start_page = next_page.inode_t.page; break; } } if (next_page.ipage == 1) { break; } } if (next_page.ipage != 1) { return PFS_ERR_INCONSISTENT; } state->file_size = pages << PFS_ONE_PAGE; state->company_code = dir.company_code; state->game_code = dir.game_code; for (j = 0; j < ARRLEN(state->game_name); j++) { state->game_name[j] = dir.game_name[j]; } for (j = 0; j < ARRLEN(state->ext_name); j++) { state->ext_name[j] = dir.ext_name[j]; } return 0; }