#include "Script.h" namespace SF64 { uint16_t** Script::GetPointer() { return mScripts.data(); } size_t Script::GetPointerSize() { return sizeof(uint16_t*) * mScripts.size(); } uint16_t* ScriptCMDs::GetPointer() { return mCommands.data(); } size_t ScriptCMDs::GetPointerSize() { return sizeof(uint16_t) * mCommands.size(); } } // namespace SF64