#include "SpawnData.h" #include "libultraship/libultra/gbi.h" namespace MK64 { ActorSpawn::ActorSpawn() : Resource(std::shared_ptr()) { } ActorSpawnData* ActorSpawn::GetPointer() { return ActorSpawnDataList.data(); } size_t ActorSpawn::GetPointerSize() { return ActorSpawnDataList.size() * sizeof(ActorSpawnData); } } // namespace MK64