#include #include #include #include #include #include #include #include "main.h" #include "code_800029B0.h" #include "buffers.h" #include "save.h" #include "staff_ghosts.h" #include "code_8006E9C0.h" #include "menu_items.h" #include "code_80057C60.h" #include "kart_dma.h" #include "port/Game.h" #include "courses/staff_ghost_data.h" u8* sReplayGhostBuffer; size_t sReplayGhostBufferSize; s16 D_80162D86; u16 D_80162D88; u32 D_80162D8C; s16 D_80162D90; u32* sReplayGhostDecompressed; u16 D_80162D98; u32 D_80162D9C; s16 D_80162DA0; u32* D_80162DA4; u16 D_80162DA8; s32 D_80162DAC; s16 D_80162DB0; u32* D_80162DB4; s16 D_80162DB8; u32* D_80162DBC; uintptr_t staff_ghost_track_ptr; StaffGhost* D_80162DC4; s32 D_80162DC8; s32 D_80162DCC; s32 D_80162DD0; u16 D_80162DD4; u16 D_80162DD6; u16 D_80162DD8; s32 D_80162DDC; s32 D_80162DE0; // ghost kart id? s32 D_80162DE4; s32 D_80162DE8; s32 D_80162DEC; s32 D_80162DF0; s32 D_80162DF4; s32 D_80162DF8; s32 D_80162DFC; s32 D_80162E00; u32* sReplayGhostEncoded = (u32*) &D_802BFB80.arraySize8[0][2][3]; u32* gReplayGhostCompressed = (u32*) &D_802BFB80.arraySize8[1][1][3]; extern s32 gLapCountByPlayerId[]; void func_80004EF0(void) { D_80162DA4 = (u32*) &D_802BFB80.arraySize8[0][2][3]; u8* dest = (u8*) D_80162DA4; osInvalDCache(&D_80162DA4[0], 0x4000); u8* ghost = (u8*) D_80162DC4; size_t size = 0; if (ghost == d_luigi_raceway_staff_ghost) { size = 187 * sizeof(StaffGhost); } else if (ghost == d_mario_raceway_staff_ghost) { size = 208 * sizeof(StaffGhost); } else if (ghost == d_royal_raceway_staff_ghost) { size = 377 * sizeof(StaffGhost); } // Manual memcpy required for byte swap for (int i = 0; i < size; i += 4) { dest[i] = ghost[i + 3]; dest[i + 1] = ghost[i + 2]; dest[i + 2] = ghost[i + 1]; dest[i + 3] = ghost[i]; } osRecvMesg(&gDmaMesgQueue, &gMainReceivedMesg, OS_MESG_BLOCK); D_80162D9C = (*D_80162DA4 & 0xFF0000); D_80162DA0 = 0; } void func_80004FB0(void) { D_80162DB4 = (u32*) &D_802BFB80.arraySize8[0][D_80162DD0][3]; D_80162DAC = *D_80162DB4 & 0xFF0000; D_80162DB0 = 0; } void func_80004FF8(void) { sReplayGhostDecompressed = (u32*) &D_802BFB80.arraySize8[0][D_80162DC8][3]; D_80162D8C = (s32) *sReplayGhostDecompressed & 0xFF0000; D_80162D90 = 0; } /** * Activates staff ghost if time trial lap time is lower enough * */ #ifdef VERSION_EU #define BLAH 10700 #define BLAH2 19300 #define BLAH3 13300 #else #define BLAH 9000 #define BLAH2 16000 #define BLAH3 11200 #endif void set_staff_ghost(void) { CM_SetStaffGhost(); } s32 func_800051C4(void) { s32 phi_v0; if (sReplayGhostBufferSize != 0) { // func_80040174 in mio0_decode.s func_80040174((void*) sReplayGhostBuffer, (sReplayGhostBufferSize * 4) + 0x20, (s32) sReplayGhostEncoded); phi_v0 = mio0encode((s32) sReplayGhostEncoded, (sReplayGhostBufferSize * 4) + 0x20, (s32) gReplayGhostCompressed); return phi_v0 + 0x1e; } } void func_8000522C(void) { sReplayGhostDecompressed = (u32*) &D_802BFB80.arraySize8[0][D_80162DC8][3]; mio0decode((u8*) gReplayGhostCompressed, (u8*) sReplayGhostDecompressed); D_80162D8C = (s32) (*sReplayGhostDecompressed & 0xFF0000); D_80162D90 = 0; D_80162E00 = 1; } void func_800052A4(void) { s16 temp_v0; if (D_80162DC8 == 1) { D_80162DC8 = 0; D_80162DCC = 1; } else { D_80162DC8 = 1; D_80162DCC = 0; } temp_v0 = D_80162DB8; sReplayGhostBuffer = (void*) &D_802BFB80.arraySize8[0][D_80162DC8][3]; sReplayGhostBufferSize = temp_v0; D_80162D86 = temp_v0; } void func_80005310(void) { if (gModeSelection == TIME_TRIALS) { set_staff_ghost(); if (staff_ghost_track_ptr != (uintptr_t)GetCourse()) { D_80162DD4 = 1; } staff_ghost_track_ptr = (uintptr_t)GetCourse(); D_80162DF0 = 0; D_80162DEC = 0; D_80162DF8 = 0; if (gModeSelection == TIME_TRIALS && gActiveScreenMode == SCREEN_MODE_1P) { if (D_8015F890 == 1) { func_80004FB0(); if (D_80162DD8 == 0) { func_80004FF8(); } if (D_80162DD6 == 0) { func_80004EF0(); } } else { D_80162DD8 = 1U; D_80162DBC = (u32*) &D_802BFB80.arraySize8[0][D_80162DCC][3]; D_80162DBC[0] = -1; D_80162DB8 = 0; D_80162DDC = 0; func_80091EE4(); if (D_80162DD4 == 0) { func_80004FF8(); } if (D_80162DD6 == 0) { func_80004EF0(); } } } } } void func_8000546C(void) { u32 temp_a0; u32 temp_a1; UNUSED u16 unk; u16 temp_v1; s16 phi_v1; s16 phi_v0 = 0; if (D_80162DB0 >= 0x1000) { gPlayerOne->type = PLAYER_CINEMATIC_MODE | PLAYER_START_SEQUENCE | PLAYER_KART_AI; return; } temp_a0 = D_80162DB4[D_80162DB0]; temp_a1 = temp_a0 & 0xFF; if (temp_a1 < 0x80U) { phi_v1 = (s16) (temp_a1 & 0xFF); } else { phi_v1 = (s16) (temp_a1 | (~0xFF)); } temp_a1 = (u32) (temp_a0 & 0xFF00) >> 8; gControllerEight->rawStickX = phi_v1; if (temp_a1 < 0x80U) { phi_v1 = (s16) (temp_a1 & 0xFF); } else { phi_v1 = (s16) (temp_a1 | (~0xFF)); } gControllerEight->rawStickY = phi_v1; if (temp_a0 & 0x80000000) { phi_v0 |= A_BUTTON; } if (temp_a0 & 0x40000000) { phi_v0 |= B_BUTTON; } if (temp_a0 & 0x20000000) { phi_v0 |= Z_TRIG; } if (temp_a0 & 0x10000000) { phi_v0 |= R_TRIG; } temp_v1 = gControllerEight->buttonPressed & 0x1F0F; gControllerEight->buttonPressed = (phi_v0 & (phi_v0 ^ D_80162DA8)) | temp_v1; temp_v1 = gControllerEight->buttonDepressed & 0x1F0F; gControllerEight->buttonDepressed = (D_80162DA8 & (phi_v0 ^ D_80162DA8)) | temp_v1; D_80162DA8 = phi_v0; gControllerEight->button = phi_v0; if (D_80162DAC == 0) { D_80162DB0++; D_80162DAC = (s32) (D_80162DB4[D_80162DB0] & 0xFF0000); } else { D_80162DAC += 0xFFFF0000; } } void func_8000561C(void) { u32 temp_a0; u32 temp_v0; UNUSED u16 unk; u16 temp_v1; s16 phi_v1; s16 phi_a2 = 0; if (D_80162DA0 >= 0x1000) { func_80005AE8(gPlayerThree); return; } temp_a0 = D_80162DA4[D_80162DA0]; temp_v0 = temp_a0 & 0xFF; if (temp_v0 < 0x80U) { phi_v1 = (s16) (temp_v0 & 0xFF); } else { phi_v1 = (s16) (temp_v0 | (~0xFF)); } temp_v0 = (u32) (temp_a0 & 0xFF00) >> 8; gControllerSeven->rawStickX = phi_v1; if (temp_v0 < 0x80U) { phi_v1 = (s16) (temp_v0 & 0xFF); } else { phi_v1 = (s16) (temp_v0 | (~0xFF)); } gControllerSeven->rawStickY = phi_v1; if (temp_a0 & 0x80000000) { phi_a2 = A_BUTTON; } if (temp_a0 & 0x40000000) { phi_a2 |= B_BUTTON; } if (temp_a0 & 0x20000000) { phi_a2 |= Z_TRIG; } if (temp_a0 & 0x10000000) { phi_a2 |= R_TRIG; } temp_v1 = gControllerSeven->buttonPressed & 0x1F0F; gControllerSeven->buttonPressed = (phi_a2 & (phi_a2 ^ D_80162D98)) | temp_v1; temp_v1 = gControllerSeven->buttonDepressed & 0x1F0F; gControllerSeven->buttonDepressed = (D_80162D98 & (phi_a2 ^ D_80162D98)) | temp_v1; D_80162D98 = phi_a2; gControllerSeven->button = phi_a2; if (D_80162D9C == 0) { D_80162DA0++; D_80162D9C = (s32) (D_80162DA4[D_80162DA0] & 0xFF0000); } else { D_80162D9C += (s32) 0xFFFF0000; } } void func_800057DC(void) { u32 temp_a0; u32 temp_v0; UNUSED u16 unk; u16 temp_v1; s16 phi_v1; s16 phi_a2 = 0; if (D_80162D90 >= 0x1000) { func_80005AE8(gPlayerTwo); return; } temp_a0 = sReplayGhostDecompressed[D_80162D90]; temp_v0 = temp_a0 & 0xFF; if (temp_v0 < 0x80U) { phi_v1 = (s16) (temp_v0 & 0xFF); } else { phi_v1 = (s16) (temp_v0 | ~0xFF); } temp_v0 = (u32) (temp_a0 & 0xFF00) >> 8; gControllerSix->rawStickX = phi_v1; if (temp_v0 < 0x80U) { phi_v1 = (s16) (temp_v0 & 0xFF); } else { phi_v1 = (s16) (temp_v0 | (~0xFF)); } gControllerSix->rawStickY = phi_v1; if (temp_a0 & 0x80000000) { phi_a2 |= A_BUTTON; } if (temp_a0 & 0x40000000) { phi_a2 |= B_BUTTON; } if (temp_a0 & 0x20000000) { phi_a2 |= Z_TRIG; } if (temp_a0 & 0x10000000) { phi_a2 |= R_TRIG; } temp_v1 = gControllerSix->buttonPressed & 0x1F0F; gControllerSix->buttonPressed = (phi_a2 & (phi_a2 ^ D_80162D88)) | temp_v1; temp_v1 = gControllerSix->buttonDepressed & 0x1F0F; gControllerSix->buttonDepressed = (D_80162D88 & (phi_a2 ^ D_80162D88)) | temp_v1; D_80162D88 = phi_a2; gControllerSix->button = phi_a2; if (D_80162D8C == 0) { D_80162D90++; D_80162D8C = (s32) (sReplayGhostDecompressed[D_80162D90] & 0xFF0000); } else { D_80162D8C += (s32) 0xFFFF0000; } } void func_8000599C(void) { s16 temp_a2; u32 phi_a3; u32 temp_v1; u32 temp_v2; u32 temp_v0; u32 temp_t0; u32 temp_a0_2; if (((D_80162DB8 >= 0x1000) || ((gPlayerOne->unk_0CA & 2) != 0)) || ((gPlayerOne->unk_0CA & 8) != 0)) { D_80162DF8 = 1; return; } temp_v1 = gControllerOne->rawStickX; temp_v1 &= 0xFF; temp_v2 = gControllerOne->rawStickY; temp_v2 = (temp_v2 & 0xFF) << 8; temp_a2 = gControllerOne->button; phi_a3 = 0; if (temp_a2 & 0x8000) { phi_a3 |= 0x80000000; } if (temp_a2 & 0x4000) { phi_a3 |= 0x40000000; } if (temp_a2 & 0x2000) { phi_a3 |= 0x20000000; } if (temp_a2 & 0x0010) { phi_a3 |= 0x10000000; } phi_a3 |= temp_v1; phi_a3 |= temp_v2; temp_t0 = D_80162DBC[D_80162DB8]; temp_a0_2 = temp_t0 & 0xFF00FFFF; if ((*D_80162DBC) == 0xFFFFFFFF) { D_80162DBC[D_80162DB8] = phi_a3; } else if (temp_a0_2 == phi_a3) { temp_v0 = temp_t0 & 0xFF0000; if (temp_v0 == 0xFF0000) { D_80162DB8++; D_80162DBC[D_80162DB8] = phi_a3; } else { temp_t0 += 0x10000; D_80162DBC[D_80162DB8] = temp_t0; } } else { D_80162DB8++; D_80162DBC[D_80162DB8] = phi_a3; } } // sets player to AI? (unconfirmed) void func_80005AE8(Player* ply) { if (((ply->type & PLAYER_INVISIBLE_OR_BOMB) != 0) && (ply != gPlayerOne)) { ply->type = PLAYER_CINEMATIC_MODE | PLAYER_START_SEQUENCE | PLAYER_KART_AI; } } void func_80005B18(void) { if (gModeSelection == TIME_TRIALS) { if ((gLapCountByPlayerId[0] == 3) && (D_80162DDC == 0) && (D_80162DF8 != 1)) { if (D_80162DD4 == 1) { D_80162DD0 = D_80162DCC; func_800052A4(); D_80162DD4 = 0; D_80162DDC = 1; D_80162DE0 = gPlayerOne->characterId; D_80162DE8 = gPlayerOne->characterId; D_80162E00 = 0; D_80162DFC = playerHUD[PLAYER_ONE].someTimer; func_80005AE8(gPlayerTwo); func_80005AE8(gPlayerThree); } else if (gLapCountByPlayerId[1] != 3) { D_80162DD0 = D_80162DCC; func_800052A4(); D_80162DDC = 1; D_80162DE0 = gPlayerOne->characterId; D_80162DFC = playerHUD[PLAYER_ONE].someTimer; D_80162E00 = 0; D_80162DE8 = gPlayerOne->characterId; func_80005AE8(gPlayerTwo); func_80005AE8(gPlayerThree); } else { sReplayGhostBuffer = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array; sReplayGhostBufferSize = D_80162D86; D_80162DD0 = D_80162DCC; D_80162DE8 = gPlayerOne->characterId; D_80162DD8 = 0; D_80162DD4 = 0; D_80162DDC = 1; func_80005AE8(gPlayerTwo); func_80005AE8(gPlayerThree); } } else { if ((gLapCountByPlayerId[0] == 3) && (D_80162DDC == 0) && (D_80162DF8 == 1)) { sReplayGhostBuffer = D_802BFB80.arraySize8[0][D_80162DC8][3].pixel_index_array; sReplayGhostBufferSize = D_80162D86; D_80162DDC = 1; } if ((gPlayerOne->type & 0x800) == 0x800) { func_80005AE8(gPlayerTwo); func_80005AE8(gPlayerThree); } else { D_80162DEC += 1; if (D_80162DEC >= 0x65) { D_80162DEC = 0x00000064; } if ((gModeSelection == TIME_TRIALS) && (gActiveScreenMode == SCREEN_MODE_1P)) { if ((D_80162DD4 == 0) && (gLapCountByPlayerId[1] != 3)) { func_800057DC(); } if ((D_80162DD6 == 0) && (gLapCountByPlayerId[2] != 3)) { func_8000561C(); } if (!(gPlayerOne->type & 0x800)) { func_8000599C(); } } } } } } void func_80005E6C(void) { if ((gModeSelection == TIME_TRIALS) && (gModeSelection == TIME_TRIALS) && (gActiveScreenMode == SCREEN_MODE_1P)) { if ((D_80162DD8 == 0) && (gLapCountByPlayerId[1] != 3)) { func_800057DC(); // 3 } if ((D_80162DD6 == 0) && (gLapCountByPlayerId[2] != 3)) { func_8000561C(); // 2 } if ((gPlayerOne->type & PLAYER_CINEMATIC_MODE) != PLAYER_CINEMATIC_MODE) { func_8000546C(); // 1 return; } func_80005AE8(gPlayerTwo); func_80005AE8(gPlayerThree); } } void staff_ghosts_loop(void) { if (D_8015F890 == 1) { func_80005E6C(); return; } if (!D_80162DF0) { func_80005B18(); return; } D_80162DF8 = 1; }