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#include <actors.h>
#include <main.h>
#include <libultra/gbi.h>
#include <assets/mario_raceway_data.h>
#include <assets/royal_raceway_data.h>
/**
* @brief Renders the piranha plant actor.
* Actor used in Mario Raceway and Royal Raceway.
*
* @param arg0
* @param arg1
* @param arg2
*/
void render_actor_piranha_plant(Camera* arg0, Mat4 arg1, struct PiranhaPlant* arg2) {
UNUSED s32 pad;
u8* addr;
s16 temp_lo = arg0 - camera1;
s16 animationFrame; // unconfirmed
s16 temp = arg2->flags;
f32 temp_f0;
s32 maxObjectsReached;
if (temp & 0x800) {
return;
}
temp_f0 = is_within_render_distance(arg0->pos, arg2->pos, arg0->rot[1], 0, gCameraZoom[arg0 - camera1], 1000000.0f);
if (CVarGetInteger("gNoCulling", 0) == 1) {
temp_f0 = MAX(temp_f0, 0.0f);
}
if (temp_f0 < 0.0f) {
switch (temp_lo) {
case 0:
arg2->visibilityStates[0] = -1;
break;
case 1:
arg2->visibilityStates[1] = -1;
break;
case 2:
arg2->visibilityStates[2] = -1;
break;
case 3:
arg2->visibilityStates[3] = -1;
break;
}
return;
}
arg1[3][0] = arg2->pos[0];
arg1[3][1] = arg2->pos[1];
arg1[3][2] = arg2->pos[2];
maxObjectsReached = render_set_position(arg1, 0) == 0;
if (maxObjectsReached) {
return;
}
if (CVarGetInteger("gDisableLod", 1) == 1) {
temp_f0 = 0.0f;
}
if (90000.0f < temp_f0) {
switch (temp_lo) {
case 0:
arg2->visibilityStates[0] = 0;
break;
case 1:
arg2->visibilityStates[1] = 0;
break;
case 2:
arg2->visibilityStates[2] = 0;
break;
case 3:
arg2->visibilityStates[3] = 0;
break;
}
animationFrame = 0;
} else {
switch (temp_lo) {
case 0:
arg2->visibilityStates[0] = 1;
break;
case 1:
arg2->visibilityStates[1] = 1;
break;
case 2:
arg2->visibilityStates[2] = 1;
break;
case 3:
arg2->visibilityStates[3] = 1;
break;
}
switch (temp_lo) {
case 0:
animationFrame = arg2->timers[0];
break;
case 1:
animationFrame = arg2->timers[1];
break;
case 2:
animationFrame = arg2->timers[2];
break;
case 3:
animationFrame = arg2->timers[3];
break;
}
}
animationFrame /= 6;
if (animationFrame > 8) {
animationFrame = 8;
}
addr = D_802BA058 + (animationFrame << 0xB);
gDPLoadTextureBlock(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(addr), G_IM_FMT_CI, G_IM_SIZ_8b, 32, 64, 0,
G_TX_MIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
if (IsMarioRaceway) {
gSPDisplayList(gDisplayListHead++, &d_course_mario_raceway_dl_piranha_plant);
} else {
gSPDisplayList(gDisplayListHead++, &d_course_royal_raceway_dl_piranha_plant);
}
}
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