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#include "Hedgehog.h"
#include "World.h"
extern "C" {
#include "render_objects.h"
#include "update_objects.h"
#include "assets/yoshi_valley_data.h"
#include "assets/common_data.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80086E70.h"
#include "code_80057C60.h"
}
size_t OHedgehog::_count = 0;
OHedgehog::OHedgehog(const FVector& pos, const FVector2D& patrolPoint, s16 unk) {
_idx = _count;
_pos = pos;
s32 objectId = indexObjectList2[_idx];
init_object(objectId, 0);
gObjectList[objectId].pos[0] = gObjectList[objectId].origin_pos[0] = pos.x * xOrientation;
gObjectList[objectId].pos[1] = gObjectList[objectId].surfaceHeight = pos.y + 6.0;
gObjectList[objectId].pos[2] = gObjectList[objectId].origin_pos[2] = pos.z;
gObjectList[objectId].unk_0D5 = (u8)unk;
gObjectList[objectId].unk_09C = patrolPoint.x * xOrientation;
gObjectList[objectId].unk_09E = patrolPoint.z;
_count++;
}
void OHedgehog::Tick() {
s32 objectIndex = indexObjectList2[_idx];
OHedgehog::func_800833D0(objectIndex, _idx);
OHedgehog::func_80083248(objectIndex);
OHedgehog::func_80083474(objectIndex);
// This func clears a bit from all hedgehogs. This results in setting the height of all hedgehogs to zero.
// The solution is to only clear the bit from the current instance; `self` or `this`
//func_80072120(indexObjectList2, NUM_HEDGEHOGS);
clear_object_flag(objectIndex, 0x00600000); // The fix
}
void OHedgehog::Draw(s32 cameraId) {
s32 objectIndex = indexObjectList2[_idx];
u32 something = func_8008A364(objectIndex, cameraId, 0x4000U, 0x000003E8);
if (CVarGetInteger("gNoCulling", 0) == 1) {
something = MIN(something, 0x52211U - 1);
}
if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) {
set_object_flag(objectIndex, 0x00200000);
if (something < 0x2711U) {
set_object_flag(objectIndex, 0x00000020);
} else {
clear_object_flag(objectIndex, 0x00000020);
}
if (something < 0x57E41U) {
set_object_flag(objectIndex, 0x00400000);
}
if (something < 0x52211U) {
OHedgehog::func_800555BC(objectIndex, cameraId);
}
}
}
void OHedgehog::func_800555BC(s32 objectIndex, s32 cameraId) {
Camera* camera;
if (gObjectList[objectIndex].state >= 2) {
camera = &camera1[cameraId];
OHedgehog::func_8004A870(objectIndex, 0.7f);
gObjectList[objectIndex].orientation[1] =
func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos);
draw_2d_texture_at(gObjectList[objectIndex].pos, gObjectList[objectIndex].orientation,
gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT,
(u8*)gObjectList[objectIndex].activeTexture, gObjectList[objectIndex].vertex, 64, 64, 64, 32);
}
}
void OHedgehog::func_8004A870(s32 objectIndex, f32 arg1) {
Mat4 mtx;
Object* object;
if ((is_obj_flag_status_active(objectIndex, 0x00000020) != 0) &&
(is_obj_flag_status_active(objectIndex, 0x00800000) != 0)) {
object = &gObjectList[objectIndex];
D_80183E50[0] = object->pos[0];
D_80183E50[1] = object->surfaceHeight + 0.8;
D_80183E50[2] = object->pos[2];
set_transform_matrix(mtx, object->unk_01C, D_80183E50, 0U, arg1);
// convert_to_fixed_point_matrix(&gGfxPool->mtxHud[gMatrixHudCount], mtx);
// gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxHud[gMatrixHudCount++]),
// G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
AddHudMatrix(mtx, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D007B98);
}
}
const char* sHedgehogTexList[] = { d_course_yoshi_valley_hedgehog };
void OHedgehog::func_8008311C(s32 objectIndex, s32 arg1) {
Object* object;
Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(common_vtx_hedgehog);
init_texture_object(objectIndex, (u8*)d_course_yoshi_valley_hedgehog_tlut, sHedgehogTexList, 0x40U, (u16) 0x00000040);
object = &gObjectList[objectIndex];
object->activeTLUT = d_course_yoshi_valley_hedgehog_tlut;
object->activeTexture = d_course_yoshi_valley_hedgehog;
object->vertex = vtx;
object->sizeScaling = 0.2f;
object->textureListIndex = 0;
object_next_state(objectIndex);
set_obj_origin_offset(objectIndex, 0.0f, 0.0f, 0.0f);
set_obj_orientation(objectIndex, 0U, 0U, 0x8000U);
object->unk_034 = ((arg1 % 6) * 0.1) + 0.5;
func_80086E70(objectIndex);
set_object_flag(objectIndex, 0x04000600);
object->boundingBoxSize = 2;
}
void OHedgehog::func_80083248(s32 objectIndex) {
switch (gObjectList[objectIndex].unk_0AE) {
case 0:
break;
case 1:
if (func_80087A0C(objectIndex, gObjectList[objectIndex].origin_pos[0], gObjectList[objectIndex].unk_09C,
gObjectList[objectIndex].origin_pos[2], gObjectList[objectIndex].unk_09E) != 0) {
func_80086FD4(objectIndex);
}
break;
case 2:
func_800871AC(objectIndex, 0x0000003C);
break;
case 3:
if (func_80087A0C(objectIndex, gObjectList[objectIndex].unk_09C, gObjectList[objectIndex].origin_pos[0],
gObjectList[objectIndex].unk_09E, gObjectList[objectIndex].origin_pos[2]) != 0) {
func_80086FD4(objectIndex);
}
break;
case 4:
if (func_80087060(objectIndex, 0x0000003C) != 0) {
func_8008701C(objectIndex, 1);
}
break;
}
object_calculate_new_pos_offset(objectIndex);
if (is_obj_flag_status_active(objectIndex, 0x00200000) != 0) {
if (is_obj_flag_status_active(objectIndex, 0x00400000) != 0) {
func_8008861C(objectIndex);
}
gObjectList[objectIndex].pos[1] = gObjectList[objectIndex].surfaceHeight + 6.0;
}
}
void OHedgehog::func_800833D0(s32 objectIndex, s32 arg1) {
switch (gObjectList[objectIndex].state) {
case 0:
break;
case 1:
OHedgehog::func_8008311C(objectIndex, arg1);
break;
case 2:
func_80072D3C(objectIndex, 0, 1, 4, -1);
break;
}
if (gObjectList[objectIndex].textureListIndex == 0) {
Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(common_vtx_hedgehog);
gObjectList[objectIndex].vertex = vtx;
} else {
Vtx* vtx = (Vtx*) LOAD_ASSET_RAW(D_0D006130);
gObjectList[objectIndex].vertex = vtx;
}
}
void OHedgehog::func_80083474(s32 objectIndex) {
if (gObjectList[objectIndex].state >= 2) {
func_80089F24(objectIndex);
}
}
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