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#ifndef PROFILER_H
#define PROFILER_H
extern u64 osClockRate;
struct ProfilerFrameData {
/* 0x00 */ s16 numSoundTimes;
/* 0x02 */ s16 numVblankTimes;
// gameTimes:
// 0: thread 5 start
// 1: level script execution
// 2: render
// 3: display lists
// 4: thread 4 end (0 terminated)
/* 0x08 */ OSTime gameTimes[5];
// gfxTimes:
// 0: processors queued
// 1: rsp completed
// 2: rdp completed
/* 0x30 */ OSTime gfxTimes[3];
/* 0x48 */ OSTime soundTimes[8];
/* 0x88 */ OSTime vblankTimes[8];
};
// thread event IDs
enum ProfilerGameEvent { THREAD5_START, LEVEL_SCRIPT_EXECUTE, BEFORE_DISPLAY_LISTS, AFTER_DISPLAY_LISTS, THREAD5_END };
enum ProfilerGfxEvent { TASKS_QUEUED, RSP_COMPLETE, RDP_COMPLETE };
void profiler_log_thread5_time(enum ProfilerGameEvent eventID);
void profiler_log_thread4_time(void);
void profiler_log_gfx_time(enum ProfilerGfxEvent eventID);
void profiler_log_vblank_time(void);
void draw_profiler(void);
void resource_display(void);
extern s32 gEnableResourceMeters;
#endif /* PROFILER_H */
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