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<title>Starship/.vscode, branch v1.0.0</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>Repo upstreamed</title>
<updated>2024-09-17T23:16:46+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-20T22:25:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=7c801d33d995869cbba2d0127919128489ae7d2a'/>
<id>7c801d33d995869cbba2d0127919128489ae7d2a</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Hud, Title, Map &amp; Option Docs (#272)</title>
<updated>2024-09-13T03:59:33+00:00</updated>
<author>
<name>Alejandro Asenjo Nitti</name>
<email>96613413+sonicdcer@users.noreply.github.com</email>
</author>
<published>2024-09-13T03:59:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=53363d66192a83996b9c2c874ff7f18e69068311'/>
<id>53363d66192a83996b9c2c874ff7f18e69068311</id>
<content type='text'>
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -&gt; HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* hud title and option docs

* hud docs

* aspMain vram comment

* more hud docs

* HUD docs

* Hud_ -&gt; HUD_ consistency

* ActorMissileSeekModes

* fox_option docs

* more option docs

* more option docs

* more option docs

* fox_title docs

* more fox_title docs

* fox_map docs

* fix map TLUTs

* more fox_map docs

* jp1 explore

* explore us rev0

* SETUPDL comments

* format

* fox_map docs

* more fox_map docs</pre>
</div>
</content>
</entry>
<entry>
<title>General docs (#269)</title>
<updated>2024-08-12T14:58:54+00:00</updated>
<author>
<name>Alejandro Asenjo Nitti</name>
<email>96613413+sonicdcer@users.noreply.github.com</email>
</author>
<published>2024-08-12T14:58:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=0251769d1699b7f4bc7a6f05de6f52cf2ca4f29a'/>
<id>0251769d1699b7f4bc7a6f05de6f52cf2ca4f29a</id>
<content type='text'>
* fox_display.c DOCS

* PRINTF

* actor-&gt;destroy boolean

* corneria docs

* Boss-&gt;unk_04C to Boss-&gt;animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj-&gt;this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fox_display.c DOCS

* PRINTF

* actor-&gt;destroy boolean

* corneria docs

* Boss-&gt;unk_04C to Boss-&gt;animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj-&gt;this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD</pre>
</div>
</content>
</entry>
<entry>
<title>Player and Vs docs, some improvement to ve1 boss (#259)</title>
<updated>2024-05-25T17:17:03+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-25T17:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=0f6d7cca339705baa473b709be30e08ed85a67a6'/>
<id>0f6d7cca339705baa473b709be30e08ed85a67a6</id>
<content type='text'>
* playerstuff

* stuff

* small fixes

* Torch

* torch update again</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* playerstuff

* stuff

* small fixes

* Torch

* torch update again</pre>
</div>
</content>
</entry>
<entry>
<title>cheats (#257)</title>
<updated>2024-05-20T14:28:13+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-20T14:28:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=566f9db5a557f6f39e2a2bdfa6d1f99e62daa919'/>
<id>566f9db5a557f6f39e2a2bdfa6d1f99e62daa919</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some names, use setup DL enum, add dma offsets to srcjp (#254)</title>
<updated>2024-05-17T17:22:51+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-17T17:22:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=2c98d106a1c9765d8a9d45989db835b72ad3d17d'/>
<id>2c98d106a1c9765d8a9d45989db835b72ad3d17d</id>
<content type='text'>
* cleanup

* buffers

* setupDLs and such</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* cleanup

* buffers

* setupDLs and such</pre>
</div>
</content>
</entry>
<entry>
<title>Add quick boot and add ram editing to object ram watch (#236)</title>
<updated>2024-05-08T18:57:11+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-08T18:57:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=7eff38a5f9f968994a964501d39232a312e6cb22'/>
<id>7eff38a5f9f968994a964501d39232a312e6cb22</id>
<content type='text'>
* upgrades

* one cleanup

* streamlining

* whoops mods

* more ub

* cast cleanup</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* upgrades

* one cleanup

* streamlining

* whoops mods

* more ub

* cast cleanup</pre>
</div>
</content>
</entry>
<entry>
<title>Use SF3DS BGM names, some other audio-related cleanup. (#235)</title>
<updated>2024-05-08T15:32:05+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-08T15:32:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=182eb5c65ae3ba92ec02f62f3be1b92613b9838e'/>
<id>182eb5c65ae3ba92ec02f62f3be1b92613b9838e</id>
<content type='text'>
* remember to undo mods

* bgm macros</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* remember to undo mods

* bgm macros</pre>
</div>
</content>
</entry>
<entry>
<title>SFX Ids complete and upgraded level select (#231)</title>
<updated>2024-05-05T20:48:16+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-05T20:48:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=65cb9e270ec361666b04d41d34566063229a559b'/>
<id>65cb9e270ec361666b04d41d34566063229a559b</id>
<content type='text'>
* sfx banks

* better level select

* left the mods on

* new description for level select</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sfx banks

* better level select

* left the mods on

* new description for level select</pre>
</div>
</content>
</entry>
<entry>
<title>Event opcodes documented, more all range stuff (#229)</title>
<updated>2024-05-04T21:24:24+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-04T21:24:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=9303fba359a28d809246e4a2ea007a81d01f7686'/>
<id>9303fba359a28d809246e4a2ea007a81d01f7686</id>
<content type='text'>
* stuff

* Torch1

* dark link</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* stuff

* Torch1

* dark link</pre>
</div>
</content>
</entry>
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