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<title>Starship/include/audioseq_cmd.h, branch main</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>Improve audio docs and partial audio disassembly support (#268)</title>
<updated>2024-07-07T17:43:41+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-07-07T17:43:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=83c54429159331ced13e2a97c3fbb17549a72b4e'/>
<id>83c54429159331ced13e2a97c3fbb17549a72b4e</id>
<content type='text'>
* audiodiasm

* start of sound disasm

* disasm

* source</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* audiodiasm

* start of sound disasm

* disasm

* source</pre>
</div>
</content>
</entry>
<entry>
<title>audio_general, audio data import, naming lots of audio functions (#144)</title>
<updated>2024-03-01T18:57:44+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-03-01T18:57:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=5152d504b3539372512453ac8f6ae9f5fc1e7463'/>
<id>5152d504b3539372512453ac8f6ae9f5fc1e7463</id>
<content type='text'>
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names</pre>
</div>
</content>
</entry>
</feed>
