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<title>Starship/src/engine/fox_bg.c, branch lus-test</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
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<entry>
<title>Fix AllRange Floors</title>
<updated>2025-02-13T16:00:24+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-02-13T15:58:13+00:00</published>
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</entry>
<entry>
<title>Fortuna Katina Bolse Venom 2 360 floors initial fix</title>
<updated>2025-02-13T16:00:24+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-02-13T04:08:53+00:00</published>
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</entry>
<entry>
<title>mitigate AllRange ground interpolation problems</title>
<updated>2025-01-08T22:15:11+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-01-08T22:15:11+00:00</published>
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</content>
</entry>
<entry>
<title>Zones: Fix water shadows</title>
<updated>2025-01-07T23:44:44+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-01-07T23:44:44+00:00</published>
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</content>
</entry>
<entry>
<title>fix starfield interpolation</title>
<updated>2024-12-31T22:11:22+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2024-12-31T22:11:22+00:00</published>
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<id>87c4c43ecb171d91263e2eaad7c79a88842adffd</id>
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</content>
</entry>
<entry>
<title>update variable name</title>
<updated>2024-12-28T05:08:42+00:00</updated>
<author>
<name>Qlonever</name>
<email>42286723+Qlonever@users.noreply.github.com</email>
</author>
<published>2024-12-28T02:11:33+00:00</published>
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</entry>
<entry>
<title>Updated vs decomp</title>
<updated>2024-12-25T05:25:42+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-12-24T16:48:09+00:00</published>
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</entry>
<entry>
<title>32/9</title>
<updated>2024-12-10T01:29:35+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2024-12-10T01:29:35+00:00</published>
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</entry>
<entry>
<title>Move calculations outside of the loop, as they only need to be calculated once per frame.</title>
<updated>2024-12-10T00:30:38+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@live.com</email>
</author>
<published>2024-12-09T23:48:06+00:00</published>
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<id>48aa44f4010a39c35bd9d4e7d3642659b425b65f</id>
<content type='text'>
Bit of cleanup.
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Bit of cleanup.
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</content>
</entry>
<entry>
<title>Add better cull region calculation, change gCurrentScreenWidth to 1600 to allow aspect ratios up to 6.2.</title>
<updated>2024-12-10T00:30:38+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-12-09T22:06:02+00:00</published>
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<id>354de2f364cc9c6396961217bed01b3054f67d4e</id>
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