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<title>Starship/src/engine/fox_hud.c, branch impl/louist</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>Use HUD aspect ratio for 'HELP!!' arrows and edge proximity arrows</title>
<updated>2025-02-02T19:44:58+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-02-02T18:27:16+00:00</published>
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</entry>
<entry>
<title>Fix black background mistakenly using HUD aspect ratio</title>
<updated>2025-02-02T19:44:58+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-02-02T18:26:01+00:00</published>
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<pre>
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</entry>
<entry>
<title>Allow customizing HUD aspect ratio independently from game aspect ratio</title>
<updated>2025-01-13T02:00:48+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-12T23:15:37+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>use forced aspect ratio instead</title>
<updated>2025-01-13T02:00:48+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-11T14:17:45+00:00</published>
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<pre>
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</entry>
<entry>
<title>Initial attempt at centered UI</title>
<updated>2025-01-13T02:00:48+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-11T13:40:25+00:00</published>
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<id>63fa98d02f5050a888d18999e2267d3208cd598d</id>
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<pre>
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</content>
</entry>
<entry>
<title>Added new events</title>
<updated>2025-01-04T06:03:33+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-04T06:03:33+00:00</published>
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</entry>
<entry>
<title>Added functionality to draw hud events</title>
<updated>2025-01-03T22:56:49+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-12-29T06:55:40+00:00</published>
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</entry>
<entry>
<title>Moved to a dynamic id system and increased id size to uint32_t</title>
<updated>2025-01-03T22:56:49+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-12-29T06:46:19+00:00</published>
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</entry>
<entry>
<title>Updated vs decomp</title>
<updated>2024-12-25T05:25:42+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-12-24T16:48:09+00:00</published>
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</content>
</entry>
<entry>
<title>fix lives counter textures</title>
<updated>2024-12-06T22:31:19+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2024-12-06T22:31:19+00:00</published>
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<id>366d3f00228a0fa92eb2c0f57f9e43e6301da52a</id>
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