<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Starship/src/engine, branch katt-hook</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>Moved katt to hooks</title>
<updated>2025-01-06T07:57:03+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-06T07:57:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=c2d27bf9446da2c38233688c5cb60158f831eecd'/>
<id>c2d27bf9446da2c38233688c5cb60158f831eecd</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Collision issues.</title>
<updated>2025-01-04T19:20:18+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-01-04T19:20:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=ea4e2aea4b00f7ddf9aed35f541221cf2f70a7f7'/>
<id>ea4e2aea4b00f7ddf9aed35f541221cf2f70a7f7</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added an option to restore the beta coin</title>
<updated>2025-01-04T06:19:54+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-04T06:19:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=84365d6185dd5c4ff30a2c24144ea1e4269008df'/>
<id>84365d6185dd5c4ff30a2c24144ea1e4269008df</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added new events</title>
<updated>2025-01-04T06:03:33+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2025-01-04T06:03:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=49ffb98d9bcc080ab5ae7d3916fed25107f767a3'/>
<id>49ffb98d9bcc080ab5ae7d3916fed25107f767a3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Laser range cheat (#112)</title>
<updated>2025-01-04T03:32:59+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-04T03:32:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=97e63d6b066232ab9ced38adfb6131027fb0bad1'/>
<id>97e63d6b066232ab9ced38adfb6131027fb0bad1</id>
<content type='text'>
* Add Laser Range cheat

* Change range cheat to be a multiplier instead

* Address bomb weirdness

* Move cheat to Hooks system</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add Laser Range cheat

* Change range cheat to be a multiplier instead

* Address bomb weirdness

* Move cheat to Hooks system</pre>
</div>
</content>
</entry>
<entry>
<title>Move Infinite Boost to hooks system</title>
<updated>2025-01-04T03:16:32+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-04T02:34:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=b631aaeb86f3a036c2e8199f87261916d4f56111'/>
<id>b631aaeb86f3a036c2e8199f87261916d4f56111</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Venom 1</title>
<updated>2025-01-03T22:59:48+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-01-03T20:32:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=e9ef31c50f1bded97578f059d9af28bf0ccd0437'/>
<id>e9ef31c50f1bded97578f059d9af28bf0ccd0437</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>per-level checkpoints</title>
<updated>2025-01-03T22:59:24+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-03T22:19:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=6560c012fc5f98fef5fe4ce6168edac487c919ec'/>
<id>6560c012fc5f98fef5fe4ce6168edac487c919ec</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Prevent loading checkpoints in the wrong level</title>
<updated>2025-01-03T22:59:24+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2025-01-03T19:47:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=eb44ba0f044586e010daeaa573c65dadd0784e0a'/>
<id>eb44ba0f044586e010daeaa573c65dadd0784e0a</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Player action hooks (#93)</title>
<updated>2025-01-03T22:56:49+00:00</updated>
<author>
<name>Kiloku</name>
<email>mateus.sateles@protonmail.com</email>
</author>
<published>2024-12-30T04:47:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=9506a4297bc159fe3c3ef5f2c0cd04b500e5477e'/>
<id>9506a4297bc159fe3c3ef5f2c0cd04b500e5477e</id>
<content type='text'>
* Create Player Action and Player Movement event types

* Call Boost/Brake events

* Change some event types

* Make Boost/Brake events cancellable

* Use new dynamic hooks

* Use separate events for each player action

* Add shoot events

* Return early on cancel

* Add Bomb and Charged Shot Events

* Remove movement event hooks, add player param to action hooks

* Fix whitespace

* Register player action events</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Create Player Action and Player Movement event types

* Call Boost/Brake events

* Change some event types

* Make Boost/Brake events cancellable

* Use new dynamic hooks

* Use separate events for each player action

* Add shoot events

* Return early on cancel

* Add Bomb and Charged Shot Events

* Remove movement event hooks, add player param to action hooks

* Fix whitespace

* Register player action events</pre>
</div>
</content>
</entry>
</feed>
