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<title>Starship/src/libultra, branch v2.0.0</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
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<entry>
<title>Float precision rendering</title>
<updated>2025-02-18T23:12:11+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-02-18T23:12:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Updated audio</title>
<updated>2024-11-10T02:45:31+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-11-10T02:45:31+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Added some fun cracking</title>
<updated>2024-11-03T00:33:33+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-11-03T00:33:33+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Another attempt at this thing</title>
<updated>2024-10-26T04:39:32+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-10-26T04:39:32+00:00</published>
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<id>2354ee76a3f57f0fa926b98fb8e9adc2957acc49</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fixed vs</title>
<updated>2024-09-17T22:24:00+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-04-09T02:54:05+00:00</published>
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<id>1940c26bce9a78bcdbe08117049b9e3a1e970805</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge branch 'master' into otr</title>
<updated>2024-09-17T22:14:09+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-04-09T00:05:46+00:00</published>
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<id>3892bcefa20e4262a676466050d5810b04454faa</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Cumulative docs update (#221)</title>
<updated>2024-04-25T04:14:49+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-04-25T04:14:49+00:00</published>
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<id>0c9be776da37e754a9b9422a945bf1bc5cfd7e75</id>
<content type='text'>
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile</content>
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<pre>
* lights fix

* names

* remove header

* so many names

* format

* more docs

* makefile</pre>
</div>
</content>
</entry>
<entry>
<title>Fix out-of-bound loop UB (#218)</title>
<updated>2024-04-20T21:47:46+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-04-20T21:47:46+00:00</published>
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<id>e3716b5d48fa523b4f0f183011502cb737007568</id>
<content type='text'>
* avoid ub

* format

* torch</content>
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<pre>
* avoid ub

* format

* torch</pre>
</div>
</content>
</entry>
<entry>
<title>MOD: FPS COUNTER (#216)</title>
<updated>2024-04-20T19:18:09+00:00</updated>
<author>
<name>Alejandro Asenjo Nitti</name>
<email>96613413+sonicdcer@users.noreply.github.com</email>
</author>
<published>2024-04-20T19:18:09+00:00</published>
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<id>1272524325c5e0bbd33be3296d34c6cdad3e4c92</id>
<content type='text'>
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s</pre>
</div>
</content>
</entry>
<entry>
<title>Initial GCC Support (#212)</title>
<updated>2024-04-15T23:15:45+00:00</updated>
<author>
<name>Alejandro Asenjo Nitti</name>
<email>96613413+sonicdcer@users.noreply.github.com</email>
</author>
<published>2024-04-15T23:15:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=1ee676279710594486d656cc0af40e605b74a24b'/>
<id>1ee676279710594486d656cc0af40e605b74a24b</id>
<content type='text'>
* first try

* progress

* progress

* gcc compiling, rom not booting yet

* format

* restore word compiler

* comment

* fix

* fix

* fix addresses for new splat

* progress

* splat

* we don't need these anymore

* gcc build seems stable now</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* first try

* progress

* progress

* gcc compiling, rom not booting yet

* format

* restore word compiler

* comment

* fix

* fix

* fix addresses for new splat

* progress

* splat

* we don't need these anymore

* gcc build seems stable now</pre>
</div>
</content>
</entry>
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