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<title>Starship/src/mods/fpscounter.c, branch fix/linux</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>disable Play_RenderFPS</title>
<updated>2024-11-23T22:52:43+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2024-11-23T22:52:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=41e61c704e84ab254e5f476d50704c94372e447b'/>
<id>41e61c704e84ab254e5f476d50704c94372e447b</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed all remaining compilation issues</title>
<updated>2024-09-17T23:20:26+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-21T04:29:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=69cfe9b2c44c54a5a2beaf004fe6ee7190efe05f'/>
<id>69cfe9b2c44c54a5a2beaf004fe6ee7190efe05f</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Player and Vs docs, some improvement to ve1 boss (#259)</title>
<updated>2024-05-25T17:17:03+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-25T17:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=0f6d7cca339705baa473b709be30e08ed85a67a6'/>
<id>0f6d7cca339705baa473b709be30e08ed85a67a6</id>
<content type='text'>
* playerstuff

* stuff

* small fixes

* Torch

* torch update again</content>
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<pre>
* playerstuff

* stuff

* small fixes

* Torch

* torch update again</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some names, use setup DL enum, add dma offsets to srcjp (#254)</title>
<updated>2024-05-17T17:22:51+00:00</updated>
<author>
<name>petrie911</name>
<email>69443847+petrie911@users.noreply.github.com</email>
</author>
<published>2024-05-17T17:22:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=2c98d106a1c9765d8a9d45989db835b72ad3d17d'/>
<id>2c98d106a1c9765d8a9d45989db835b72ad3d17d</id>
<content type='text'>
* cleanup

* buffers

* setupDLs and such</content>
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* cleanup

* buffers

* setupDLs and such</pre>
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</content>
</entry>
<entry>
<title>MOD: FPS COUNTER (#216)</title>
<updated>2024-04-20T19:18:09+00:00</updated>
<author>
<name>Alejandro Asenjo Nitti</name>
<email>96613413+sonicdcer@users.noreply.github.com</email>
</author>
<published>2024-04-20T19:18:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=1272524325c5e0bbd33be3296d34c6cdad3e4c92'/>
<id>1272524325c5e0bbd33be3296d34c6cdad3e4c92</id>
<content type='text'>
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* progress

* working

* move to Play_Draw

* remove mods.h include from fox_hud

* fix name

* __floatundisf needed by GCC

* Improve level select

* __floatundisf in yaml for GCC

* jump directly to level loading in Map_LevelSelect

* comments

* fix level select

* AVOID_UB in audio

* stable flags

* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911

* fox_map fix

* move frame counter a few pixels to the right

* format

* add measurement correction for overclocked N64s</pre>
</div>
</content>
</entry>
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