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<title>Starship/src/port/hooks/impl/EventSystem.cpp, branch main</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
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<title>Moved to a dynamic id system and increased id size to uint32_t</title>
<updated>2025-01-03T22:56:49+00:00</updated>
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<email>kiritodev01@gmail.com</email>
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<published>2024-12-29T06:46:19+00:00</published>
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<title>Implemented namespace system, added ItemDropEvent and cleaned up a little bit</title>
<updated>2025-01-03T22:56:49+00:00</updated>
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<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-12-28T21:07:59+00:00</published>
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<title>Moved spawner to OnGameUpdate hook</title>
<updated>2025-01-03T22:56:49+00:00</updated>
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<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-12-28T07:31:13+00:00</published>
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<title>Fixed windows compilation</title>
<updated>2025-01-03T22:56:49+00:00</updated>
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<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-12-28T01:21:04+00:00</published>
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<entry>
<title>Hook system PoC</title>
<updated>2025-01-03T22:56:49+00:00</updated>
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<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
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<published>2024-12-27T22:11:32+00:00</published>
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