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<title>Starship/src/port, branch trymcpunative</title>
<subtitle>Starship: Star Fox 64 PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/'/>
<entry>
<title>format</title>
<updated>2025-05-26T01:25:48+00:00</updated>
<author>
<name>SonicDcer</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-26T01:25:48+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenGL Apply Point Filtering to UI Elements</title>
<updated>2025-05-25T21:22:04+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-25T21:22:04+00:00</published>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>JP/EU ROM selection closes game if no ROM selected. (#201)</title>
<updated>2025-05-25T06:12:24+00:00</updated>
<author>
<name>sitton76</name>
<email>58642183+sitton76@users.noreply.github.com</email>
</author>
<published>2025-05-25T06:12:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=d3289f735266d6679521f2e79cd257ece94b7a89'/>
<id>d3289f735266d6679521f2e79cd257ece94b7a89</id>
<content type='text'>
* Added else state to close the game if no rom is found when attempting to extact EU/JP assets.

* Did it properly(confirmed on Linux)</content>
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<pre>
* Added else state to close the game if no rom is found when attempting to extact EU/JP assets.

* Did it properly(confirmed on Linux)</pre>
</div>
</content>
</entry>
<entry>
<title>update ROM Extraction Message</title>
<updated>2025-05-25T03:06:28+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-25T03:06:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=1a76f52c40a583cfa5bca01bd792350879e50ddd'/>
<id>1a76f52c40a583cfa5bca01bd792350879e50ddd</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Render parallelization Enabled by default</title>
<updated>2025-05-25T01:54:49+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-25T01:54:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=ff0f36552cf24b3573a89637da1b5d452dd01083'/>
<id>ff0f36552cf24b3573a89637da1b5d452dd01083</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Additional 5ch options (#196)</title>
<updated>2025-05-20T20:58:35+00:00</updated>
<author>
<name>tortugaveloz</name>
<email>danielcampora@outlook.es</email>
</author>
<published>2025-05-20T20:58:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=ca1a5dd510e3ef570e69a25251015a3ad8ab66c7'/>
<id>ca1a5dd510e3ef570e69a25251015a3ad8ab66c7</id>
<content type='text'>
* Added angle selector for surround channels, subwoofer threshold and rear music volume slider.

* Change comment.

* Integrate options in game.

* Added reset button for positions.

* Added option to show / hide menu for 5.1.

* Added mfpu=neon option to aarch64.

---------

Co-authored-by: Sonic Dreamcaster &lt;alejandro.asenjo88@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Added angle selector for surround channels, subwoofer threshold and rear music volume slider.

* Change comment.

* Integrate options in game.

* Added reset button for positions.

* Added option to show / hide menu for 5.1.

* Added mfpu=neon option to aarch64.

---------

Co-authored-by: Sonic Dreamcaster &lt;alejandro.asenjo88@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>update LUS</title>
<updated>2025-05-14T00:59:01+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-14T00:59:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=2c9bc2738dfd03eaf81e0c9339107f63062f5d99'/>
<id>2c9bc2738dfd03eaf81e0c9339107f63062f5d99</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Attempted appimage load fix (#195)</title>
<updated>2025-05-06T21:18:19+00:00</updated>
<author>
<name>sitton76</name>
<email>58642183+sitton76@users.noreply.github.com</email>
</author>
<published>2025-05-06T21:18:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=fe69a3ff835748bb9bf977db3a15d166ff61f968'/>
<id>fe69a3ff835748bb9bf977db3a15d166ff61f968</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y Bosses</title>
<updated>2025-05-06T13:31:07+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-05-06T13:31:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=d02bae05950bedbb973cd35cfdc27636dbee9e74'/>
<id>d02bae05950bedbb973cd35cfdc27636dbee9e74</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>comment out audio prints for now</title>
<updated>2025-04-29T21:55:54+00:00</updated>
<author>
<name>Sonic Dreamcaster</name>
<email>alejandro.asenjo88@gmail.com</email>
</author>
<published>2025-04-29T21:55:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Starship/commit/?id=5391a5efe3e2b014e85e00a091e0502ed4c68863'/>
<id>5391a5efe3e2b014e85e00a091e0502ed4c68863</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
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</entry>
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