diff options
| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-04-06 00:31:17 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-04-06 00:31:17 -0300 |
| commit | 1c3541183f51a0f762692e7d6da498cfe81a4f69 (patch) | |
| tree | b2ff7989704be617287c946733bfa51c49463875 | |
| parent | 98d861a4815181d625a7094ec75fd62e3abbddaf (diff) | |
Audio assets installed message
| -rw-r--r-- | src/port/ui/ImguiUI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp index 14449471..dd062788 100644 --- a/src/port/ui/ImguiUI.cpp +++ b/src/port/ui/ImguiUI.cpp @@ -193,7 +193,7 @@ void DrawSettingsMenu(){ } else { if (UIWidgets::Button("Install JP/EU Audio")) { if (GameEngine::GenAssetFile()){ - GameEngine::ShowMessage("Success", "Audio assets Installed, restart the game to apply changes.", SDL_MESSAGEBOX_INFORMATION); + GameEngine::ShowMessage("Success", "Audio assets installed. Changes will be applied on the next startup.", SDL_MESSAGEBOX_INFORMATION); Ship::Context::GetInstance()->GetWindow()->Close(); } } |
