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authorParker Smith <parkerbsmith@gmail.com>2025-04-09 23:43:01 -0400
committerLywx <kiritodev01@gmail.com>2025-04-09 22:30:13 -0600
commit3ed131d67f50e32d3388d8625c71af118c7cdce3 (patch)
treea106506205cc8aae11a6d7c2e5c6300bd64a6bb4
parent2fb8eeda10d34120d6ab78dd53bede6b463b36cb (diff)
Update shortcut in readme
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index e11a23f2..b23a60d3 100644
--- a/README.md
+++ b/README.md
@@ -51,9 +51,9 @@ Congratulations, you are now sailing with Starship! Have fun!
| Keys | Action |
| - | - |
| F1 | Toggle menubar |
+| F4 | Reset |
| F11 | Fullscreen |
| Tab | Toggle Alternate assets |
-| Ctrl+R | Reset |
### Graphics Backends
Currently, there are three rendering APIs supported: DirectX11 (Windows), OpenGL (all platforms), and Metal (macOS). You can change which API to use in the `Settings` menu of the menubar, which requires a restart. If you're having an issue with crashing, you can change the API in the `starship.cfg.json` file by finding the line `"Backend":{`... and changing the `id` value to `3` and set the `Name` to `OpenGL`. `DirectX 11` with id `2` is the default on Windows. `Metal` with id `4` is the default on macOS.