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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-02-03 02:54:16 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2025-02-03 02:54:16 -0300
commit1bb631bbe99899565859a0285cecb9c0eb2a6ab2 (patch)
tree4b76fed53bb6b720183351f8e8f8e0fd3051cff2
parent2d803af01f6c9d218af75884e267b057f69cfc80 (diff)
LUS logo position in readme
-rw-r--r--README.md15
1 files changed, 7 insertions, 8 deletions
diff --git a/README.md b/README.md
index 588e7276..c9387675 100644
--- a/README.md
+++ b/README.md
@@ -77,6 +77,13 @@ If you want to playtest a continuous integration build, you can find them at the
* [macOS](https://nightly.link/HarbourMasters/Starship/workflows/main/main/starship-mac-x64.zip)
* [Linux](https://nightly.link/HarbourMasters/Starship/workflows/main/main/Starship-linux.zip)
+<a href="https://github.com/Kenix3/libultraship/">
+ <picture>
+ <source media="(prefers-color-scheme: dark)" srcset="./docs/poweredbylus.darkmode.png">
+ <img alt="Powered by libultraship" src="./docs/poweredbylus.lightmode.png">
+ </picture>
+</a>
+
# Special Thanks:
* [ZeldaRET](https://github.com/zeldaret) : for teaching me the fundamental knowledge of N64 decompilation.
@@ -94,11 +101,3 @@ If you want to playtest a continuous integration build, you can find them at the
* [Thar0](https://github.com/Thar0) : for contributing with an improved Starfield that can be interpolated to any framerate.
* [TheBoy181](https://github.com/TheBoy181) : for contributing to this project with various widescreen enhancements such as level floors, an extended Starfield among other things.
* [Wiseguy](https://github.com/Mr-Wiseguy) : for providing important information about the inner workings of the N64 platform, as well as helping with the decompilation process.
-
-
-<a href="https://github.com/Kenix3/libultraship/">
- <picture>
- <source media="(prefers-color-scheme: dark)" srcset="./docs/poweredbylus.darkmode.png">
- <img alt="Powered by libultraship" src="./docs/poweredbylus.lightmode.png">
- </picture>
-</a> \ No newline at end of file