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| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-01-13 17:34:14 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2025-01-13 17:34:14 -0300 |
| commit | bd8e9fa485de41a8f2a992f243a40a2c24092a59 (patch) | |
| tree | 439516b8858b5581d50459d9537e20fa1bb73793 | |
| parent | 3bef25f9b6ff5deb6d98878b7e017e0d2522b52d (diff) | |
use Expand instead of Native in HUD aspect ratio options
| -rw-r--r-- | src/port/ui/ImguiUI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp index c2000e90..dc1749a1 100644 --- a/src/port/ui/ImguiUI.cpp +++ b/src/port/ui/ImguiUI.cpp @@ -441,7 +441,7 @@ void DrawGameMenu() { } static const char* hudAspects[] = { - "Native", "Custom", "Original (4:3)", "Widescreen (16:9)", "Nintendo 3DS (5:3)", "16:10 (8:5)", "Ultrawide (21:9)" + "Expand", "Custom", "Original (4:3)", "Widescreen (16:9)", "Nintendo 3DS (5:3)", "16:10 (8:5)", "Ultrawide (21:9)" }; void DrawEnhancementsMenu() { |
