summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-11-10 23:22:01 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-11-10 23:22:01 -0300
commit144db0e445e5d37a058549479275a7bc5381e44a (patch)
tree91f232162af50af64c99ab316d0e99c3bcacf0ae /include
parentde6f28df81c30d2123ff3a71d26efaf1a5bd99b3 (diff)
update audio_seqplayer.c with docs from the decomp.
Diffstat (limited to 'include')
-rw-r--r--include/sf64audio_provisional.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/include/sf64audio_provisional.h b/include/sf64audio_provisional.h
index fb8fc548..9154f6f7 100644
--- a/include/sf64audio_provisional.h
+++ b/include/sf64audio_provisional.h
@@ -1033,9 +1033,9 @@ void func_80008780(f32*, s32, f32*);
Acmd* func_80009B64(Acmd* aList, s32* cmdCount, s16* aiBufStart, s32 aiBufLen);
// audio_effects
-void func_800135A8(SequencePlayer* seqplayer);
+void Audio_SequencePlayerProcessSound(SequencePlayer* seqplayer);
void func_80013A18(Note* note);
-void func_80013A84(Note* note);
+void Audio_NoteVibratoInit(Note* note);
void func_80013B6C(AdsrState* adsr, EnvelopePoint* envelope, s16* arg2);
f32 func_80013B90(AdsrState* adsr);
@@ -1067,29 +1067,29 @@ void AudioLoad_DiscardSeqFonts(s32 seqId);
s32 AudioLoad_SlowLoadSample(s32 fontId, u8 instId, s8* status);
// audio_playback
-TunedSample* func_80011D10(Instrument* instrument, s32 arg1);
+TunedSample* Audio_GetInstrumentTunedSample(Instrument* instrument, s32 arg1);
Instrument* Audio_GetInstrument(s32, s32);
Drum* Audio_GetDrum(s32, s32);
void func_80011F4C(Note* note);
-void func_80011FA8(void);
-void func_8001266C(SequenceLayer* layer);
-void func_800127B0(Note* note, SequenceLayer* layer);
-void func_80012864(NotePool* pool);
+void Audio_ProcessNotes(void);
+void Audio_SeqLayerNoteDecay(SequenceLayer* layer);
+void Audio_InitSyntheticWave(Note* note, SequenceLayer* layer);
+void Audio_InitNoteLists(NotePool* pool);
void func_800128B4(void);
-void func_80012964(NotePool* pool);
-void func_80012AC4(NotePool* pool, s32);
+void Audio_NotePoolClear(NotePool* pool);
+void Audio_NotePoolFill(NotePool* pool, s32);
void func_80012C40(Note* note);
-Note* func_8001301C(SequenceLayer* layer);
+Note* Audio_AllocNote(SequenceLayer* layer);
void func_800132E8(void);
// audio_seqplayer
-void func_8001415C(SequenceChannel* channel);
-void func_800144E4(SequencePlayer* seqPlayer);
-void func_800145BC(AudioListItem* list, AudioListItem* item);
-void* func_800145FC(AudioListItem* list);
-void func_8001678C(s32 arg0);
-void func_80016804(s32 arg0);
-void func_800168BC(void);
+void AudioSeq_SequenceChannelDisable(SequenceChannel* channel);
+void AudioSeq_SequencePlayerDisable(SequencePlayer* seqPlayer);
+void AudioSeq_AudioListPushBack(AudioListItem* list, AudioListItem* item);
+void* AudioSeq_AudioListPopBack(AudioListItem* list);
+void AudioSeq_ProcessSequences(s32 arg0);
+void AudioSeq_ResetSequencePlayer(s32 arg0);
+void AudioSeq_InitSequencePlayers(void);
// audio_thread
void AudioThread_ScheduleProcessCmds(void);