diff options
| author | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2024-11-10 23:22:01 -0300 |
|---|---|---|
| committer | Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | 2024-11-10 23:22:01 -0300 |
| commit | 144db0e445e5d37a058549479275a7bc5381e44a (patch) | |
| tree | 91f232162af50af64c99ab316d0e99c3bcacf0ae /include | |
| parent | de6f28df81c30d2123ff3a71d26efaf1a5bd99b3 (diff) | |
update audio_seqplayer.c with docs from the decomp.
Diffstat (limited to 'include')
| -rw-r--r-- | include/sf64audio_provisional.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/include/sf64audio_provisional.h b/include/sf64audio_provisional.h index fb8fc548..9154f6f7 100644 --- a/include/sf64audio_provisional.h +++ b/include/sf64audio_provisional.h @@ -1033,9 +1033,9 @@ void func_80008780(f32*, s32, f32*); Acmd* func_80009B64(Acmd* aList, s32* cmdCount, s16* aiBufStart, s32 aiBufLen); // audio_effects -void func_800135A8(SequencePlayer* seqplayer); +void Audio_SequencePlayerProcessSound(SequencePlayer* seqplayer); void func_80013A18(Note* note); -void func_80013A84(Note* note); +void Audio_NoteVibratoInit(Note* note); void func_80013B6C(AdsrState* adsr, EnvelopePoint* envelope, s16* arg2); f32 func_80013B90(AdsrState* adsr); @@ -1067,29 +1067,29 @@ void AudioLoad_DiscardSeqFonts(s32 seqId); s32 AudioLoad_SlowLoadSample(s32 fontId, u8 instId, s8* status); // audio_playback -TunedSample* func_80011D10(Instrument* instrument, s32 arg1); +TunedSample* Audio_GetInstrumentTunedSample(Instrument* instrument, s32 arg1); Instrument* Audio_GetInstrument(s32, s32); Drum* Audio_GetDrum(s32, s32); void func_80011F4C(Note* note); -void func_80011FA8(void); -void func_8001266C(SequenceLayer* layer); -void func_800127B0(Note* note, SequenceLayer* layer); -void func_80012864(NotePool* pool); +void Audio_ProcessNotes(void); +void Audio_SeqLayerNoteDecay(SequenceLayer* layer); +void Audio_InitSyntheticWave(Note* note, SequenceLayer* layer); +void Audio_InitNoteLists(NotePool* pool); void func_800128B4(void); -void func_80012964(NotePool* pool); -void func_80012AC4(NotePool* pool, s32); +void Audio_NotePoolClear(NotePool* pool); +void Audio_NotePoolFill(NotePool* pool, s32); void func_80012C40(Note* note); -Note* func_8001301C(SequenceLayer* layer); +Note* Audio_AllocNote(SequenceLayer* layer); void func_800132E8(void); // audio_seqplayer -void func_8001415C(SequenceChannel* channel); -void func_800144E4(SequencePlayer* seqPlayer); -void func_800145BC(AudioListItem* list, AudioListItem* item); -void* func_800145FC(AudioListItem* list); -void func_8001678C(s32 arg0); -void func_80016804(s32 arg0); -void func_800168BC(void); +void AudioSeq_SequenceChannelDisable(SequenceChannel* channel); +void AudioSeq_SequencePlayerDisable(SequencePlayer* seqPlayer); +void AudioSeq_AudioListPushBack(AudioListItem* list, AudioListItem* item); +void* AudioSeq_AudioListPopBack(AudioListItem* list); +void AudioSeq_ProcessSequences(s32 arg0); +void AudioSeq_ResetSequencePlayer(s32 arg0); +void AudioSeq_InitSequencePlayers(void); // audio_thread void AudioThread_ScheduleProcessCmds(void); |
