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| author | SonicDcer <alejandro.asenjo88@gmail.com> | 2025-05-25 16:47:24 -0300 |
|---|---|---|
| committer | SonicDcer <alejandro.asenjo88@gmail.com> | 2025-05-25 16:47:24 -0300 |
| commit | 2e057c10d4fd35ad5a020922076ce59da795a49a (patch) | |
| tree | f813933149d572c3815fd35f648692f41bfcb6bc /src/engine/fox_versus.c | |
| parent | a500ca7d8dde8534c5b3e6724f470fdd7d5028ae (diff) | |
| parent | 8fffcdb5577a22d5ad4f761bcbdf1ad0468c3450 (diff) | |
Merge branch 'main' of github.com:HarbourMasters/Starship
Diffstat (limited to 'src/engine/fox_versus.c')
| -rw-r--r-- | src/engine/fox_versus.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/engine/fox_versus.c b/src/engine/fox_versus.c index fb56a60e..2bba4e29 100644 --- a/src/engine/fox_versus.c +++ b/src/engine/fox_versus.c @@ -97,7 +97,7 @@ void func_versus_800BC9DC(f32 xPos, f32 yPos, f32 scale, s32 yScale) { s32 D_800D4AB0[] = { 40, 64, 64 }; Lib_TextureRect_CI8(&gMasterDisp, D_800D4ABC[yScale], D_800D4AA4[yScale], D_800D4AB0[yScale], 40, xPos, yPos, scale, - scale); + scale); } void func_versus_800BCB44(f32 xPos, f32 yPos, f32 scale) { @@ -110,7 +110,7 @@ void func_versus_800BCC48(f32 xPos, f32 yPos, f32 xScale, f32 yScale, s32 arg4) s32 D_800D4AE8[] = { 104, 152, 168, 152 }; Lib_TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4], D_800D4AC8[arg4], D_800D4AE8[arg4], 25, xPos, yPos, xScale, - yScale); + yScale); } void func_versus_800BCE24(f32 xPos, f32 yPos, f32 xScale, f32 yScale) { @@ -168,8 +168,7 @@ void func_versus_800BD350(f32 xPos, f32 yPos) { } void func_versus_800BD3A8(f32 xPos, f32 yPos) { - Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex, aVsHandicapFrameTLUT, 80, 71, xPos, yPos, 1.0f, - 1.0f); + Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex, aVsHandicapFrameTLUT, 80, 71, xPos, yPos, 1.0f, 1.0f); } void func_versus_800BD4D4(f32 xPos, f32 yPos, s32 arg2) { @@ -1262,6 +1261,9 @@ s32 func_versus_800C1138(s32 max, s32 arg1) { void Versus_InitMatch(void) { s32 i; + // Until Load_SceneFiles gets fixed, this fixes most of the audio issues in versus + AUDIO_SET_SPEC_ALT(SFXCHAN_3, AUDIOSPEC_16); + for (i = 0, sVsPlayerCount = 0; i < 4; i++) { if (!gPlayerInactive[i]) { sVsPlayerCount++; |
