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authorKiritoDv <kiritodev01@gmail.com>2024-11-22 00:12:40 -0600
committerKiritoDv <kiritodev01@gmail.com>2024-11-22 00:12:40 -0600
commitc2ec01704b3bdbeeba5f0afa439ac60ee1124552 (patch)
tree1e0c907689de0ac59094277679b38562473a2ad8 /src/port/Engine.cpp
parent464770019a7e5f1b099c3d62c690e15440a38e78 (diff)
Added drum and instrument custom tuning until we have xml factories
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index 7f737ce3..e514a5f3 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -159,6 +159,8 @@ GameEngine::GameEngine() {
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV1>(), RESOURCE_FORMAT_BINARY,
"Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 1);
+ loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySampleV2>(), RESOURCE_FORMAT_BINARY,
+ "Sample", static_cast<uint32_t>(SF64::ResourceType::Sample), 2);
loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinarySoundFontV0>(), RESOURCE_FORMAT_BINARY,
"SoundFont", static_cast<uint32_t>(SF64::ResourceType::SoundFont), 0);