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authorSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-12-22 02:34:16 -0300
committerSonic Dreamcaster <alejandro.asenjo88@gmail.com>2024-12-22 02:34:16 -0300
commitbcf12744d2a4e2dd5a27325ac11dd5ce4d8e2547 (patch)
treeff7d0712b9da4fa1a5b379697c96e1cc820f01bc /src/port/Engine.cpp
parenta58eda8418c94ddfb3802b0076b0dcf81fedc017 (diff)
set default interpolation to 60
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index 57ca68ff..d8c9da22 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -335,7 +335,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
wnd->SetRendererUCode(UcodeHandlers::ucode_f3dex);
std::vector<std::unordered_map<Mtx*, MtxF>> mtx_replacements;
- int target_fps = CVarGetInteger("gInterpolationFPS", 20);
+ int target_fps = CVarGetInteger("gInterpolationFPS", 60);
static int last_fps;
static int last_update_rate;
static int time;