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Diffstat (limited to 'src/engine/fox_hud.c')
-rw-r--r--src/engine/fox_hud.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/engine/fox_hud.c b/src/engine/fox_hud.c
index 4ea401db..8df32a65 100644
--- a/src/engine/fox_hud.c
+++ b/src/engine/fox_hud.c
@@ -119,7 +119,7 @@ Gfx sRadioDamageDL[] = {
};
void HUD_MatrixTranslateCoordLeft(f32* transX, f32* transY) {
- *transX = OTRGetRectDimensionFromLeftEdgeCentered(*transX) - (SCREEN_WIDTH / 2.0f);
+ *transX = OTRGetRectDimensionFromLeftEdgeForcedAspect(*transX, 4.0f/3) - (SCREEN_WIDTH / 2.0f);
*transY = (SCREEN_HEIGHT / 2.0f) - *transY;
}
@@ -976,9 +976,9 @@ void HUD_LivesCount2_Draw(f32 x, f32 y, s32 number) {
x2 += (2 - i) * 4;
if (gShowLevelClearStatusScreen == 0) {
- x0 = OTRGetDimensionFromRightEdgeCentered(x0);
- x1 = OTRGetDimensionFromRightEdgeCentered(x1);
- x2 = OTRGetDimensionFromRightEdgeCentered(x2);
+ x0 = OTRGetDimensionFromRightEdgeForcedAspect(x0, 4.0f/3);
+ x1 = OTRGetDimensionFromRightEdgeForcedAspect(x1, 4.0f/3);
+ x2 = OTRGetDimensionFromRightEdgeForcedAspect(x2, 4.0f/3);
}
Lib_TextureRect_CI4(&gMasterDisp, sLivesCounterTexs[form], sLivesCounterTLUTs[form], 16, 16, x0, y0, 1.0f, 1.0f);
@@ -1236,7 +1236,7 @@ void HUD_LevelClearStatusScreen_Draw(void) {
RCP_SetupDL(&gMasterDisp, SETUPDL_76_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 90, 160, 200, 255);
- HUD_Number_Draw(OTRGetRectDimensionFromLeftEdgeCentered(24.0f), 30.0f + 3.0f, D_801617C0[5], 1.0f, false, 999);
+ HUD_Number_Draw(OTRGetRectDimensionFromLeftEdgeForcedAspect(24.0f, 4.0f/3), 30.0f + 3.0f, D_801617C0[5], 1.0f, false, 999);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Lib_TextureRect_IA8(&gMasterDisp, aTextEnemiesDown, 64, 25, x0, y0 + 4.0f, 1.0f, 1.0f);
@@ -1498,8 +1498,8 @@ void HUD_PauseScreen_Update(void) {
sPauseScreenTimer[0] = 0;
case 3:
- Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeCentered(0), 0,
- OTRGetDimensionFromRightEdgeCentered(SCREEN_WIDTH), SCREEN_HEIGHT, 0, 0, 0, 255);
+ Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeForcedAspect(0, 4.0f/3), 0,
+ OTRGetDimensionFromRightEdgeForcedAspect(SCREEN_WIDTH, 4.0f/3), SCREEN_HEIGHT, 0, 0, 0, 255);
gFillScreenAlphaTarget = 0;
@@ -1548,8 +1548,8 @@ void HUD_PauseScreen_Update(void) {
break;
case 4:
- Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeCentered(0), 0,
- OTRGetDimensionFromRightEdgeCentered(SCREEN_WIDTH), SCREEN_HEIGHT, 0, 0, 0, 255);
+ Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeForcedAspect(0, 4.0f/3), 0,
+ OTRGetDimensionFromRightEdgeForcedAspect(SCREEN_WIDTH, 4.0f/3), SCREEN_HEIGHT, 0, 0, 0, 255);
if (sPauseScreenTimer[0] < 140) {
break;
}
@@ -1567,8 +1567,8 @@ void HUD_PauseScreen_Update(void) {
}
case 5:
- Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeCentered(0), 0,
- OTRGetDimensionFromRightEdgeCentered(SCREEN_WIDTH), SCREEN_HEIGHT, 0, 0, 0, 255);
+ Graphics_FillRectangle(&gMasterDisp, OTRGetRectDimensionFromLeftEdgeForcedAspect(0, 4.0f/3), 0,
+ OTRGetDimensionFromRightEdgeForcedAspect(SCREEN_WIDTH, 4.0f/3), SCREEN_HEIGHT, 0, 0, 0, 255);
for (i = 0; i < 6; i++) {
if (gPrevPlanetTeamShields[i] == -1) {
@@ -2033,22 +2033,22 @@ s32 HUD_RadarMarks_Update(void) {
switch (gCurrentLevel) {
case LEVEL_CORNERIA:
- gHudOffsetRect = OTRGetDimensionFromRightEdgeCentered(0.0f);
+ gHudOffsetRect = OTRGetDimensionFromRightEdgeForcedAspect(0.0f, 4.0f/3);
gHudOffsetPers = gHudOffsetRect * 2.15f;
break;
case LEVEL_SECTOR_Z:
- gHudOffsetRect = OTRGetDimensionFromRightEdgeCentered(0.0f);
+ gHudOffsetRect = OTRGetDimensionFromRightEdgeForcedAspect(0.0f, 4.0f/3);
gHudOffsetPers = gHudOffsetRect * 5.50f;
break;
case LEVEL_BOLSE:
- gHudOffsetRect = OTRGetDimensionFromRightEdgeCentered(0.0f);
+ gHudOffsetRect = OTRGetDimensionFromRightEdgeForcedAspect(0.0f, 4.0f/3);
gHudOffsetPers = gHudOffsetRect * 2.70f;
break;
default:
- gHudOffsetRect = OTRGetDimensionFromRightEdgeCentered(0.0f);
+ gHudOffsetRect = OTRGetDimensionFromRightEdgeForcedAspect(0.0f, 4.0f/3);
gHudOffsetPers = gHudOffsetRect * 3.35f;
break;
}
@@ -2250,7 +2250,7 @@ void HUD_RadioCharacterName_Draw(void) {
RCP_SetupDL(&gMasterDisp, SETUPDL_76_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
- f32 xPos = OTRGetRectDimensionFromLeftEdgeCentered(73.0f);
+ f32 xPos = OTRGetRectDimensionFromLeftEdgeForcedAspect(73.0f, 4.0f/3);
switch ((s32) gRadioMsgRadioId) {
case RCID_FOX:
@@ -2435,7 +2435,7 @@ void HUD_PlayerShieldGauge_Update(void) {
}
void HUD_PlayerShieldGauge_Draw(f32 x, f32 y) {
- x = OTRGetRectDimensionFromLeftEdgeCentered(x);
+ x = OTRGetRectDimensionFromLeftEdgeForcedAspect(x, 4.0f/3);
RCP_SetupDL(&gMasterDisp, SETUPDL_75);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
HUD_ShieldGaugeBars_Draw(x + 7.0f, y + 2.0f, D_801617A8, 1.0f, D_801617AC);
@@ -3011,16 +3011,16 @@ void HUD_BoostGauge_Draw(f32 xPos, f32 yPos) {
sp68 = 24.0f;
switch (gPlayerNum) {
case 1:
- xPos = OTRGetRectDimensionFromLeftEdgeCentered(xPos);
+ xPos = OTRGetRectDimensionFromLeftEdgeForcedAspect(xPos, 4.0f/3);
break;
case 2:
- xPos = OTRGetRectDimensionFromLeftEdgeCentered(xPos);
+ xPos = OTRGetRectDimensionFromLeftEdgeForcedAspect(xPos, 4.0f/3);
break;
case 3:
- xPos = OTRGetDimensionFromRightEdgeCentered(xPos);
+ xPos = OTRGetDimensionFromRightEdgeForcedAspect(xPos, 4.0f/3);
break;
case 4:
- xPos = OTRGetDimensionFromRightEdgeCentered(xPos);
+ xPos = OTRGetDimensionFromRightEdgeForcedAspect(xPos, 4.0f/3);
break;
}
} else {
@@ -3028,7 +3028,7 @@ void HUD_BoostGauge_Draw(f32 xPos, f32 yPos) {
sp60 = 2.0f;
sp68 = 40.0f;
playerNum = 4; // index for Single Player
- xPos = OTRGetDimensionFromRightEdgeCentered(xPos);
+ xPos = OTRGetDimensionFromRightEdgeForcedAspect(xPos, 4.0f/3);
boostGaugeXpos[playerNum] = xPos;
boostGaugeYpos[playerNum] = yPos;
}
@@ -3174,14 +3174,14 @@ void HUD_DrawBossHealth(void) {
temp4 = sp3C + 6.0f;
temp5 = temp1 + 10.0f;
- temp2 = OTRGetRectDimensionFromLeftEdgeCentered(temp2);
- temp4 = OTRGetRectDimensionFromLeftEdgeCentered(temp4);
+ temp2 = OTRGetRectDimensionFromLeftEdgeForcedAspect(temp2, 4.0f/3);
+ temp4 = OTRGetRectDimensionFromLeftEdgeForcedAspect(temp4, 4.0f/3);
RCP_SetupDL(&gMasterDisp, SETUPDL_78_POINT);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
Lib_TextureRect_CI4(&gMasterDisp, D_1011A40, D_1011AB0, 32, 7, temp2, temp3, 1.0f, 1.0f);
f32 border = sp3C;
- border = OTRGetRectDimensionFromLeftEdgeCentered(border);
+ border = OTRGetRectDimensionFromLeftEdgeForcedAspect(border, 4.0f/3);
RCP_SetupDL(&gMasterDisp, SETUPDL_76_POINT);
Lib_TextureRect_IA8(&gMasterDisp, D_1002040, 40, 12, border, temp1, 1.0f, 1.0f);
@@ -3214,7 +3214,7 @@ void HUD_DrawBossHealth(void) {
if (D_801616C4 >= 0.88f) {
temp6 = sp3C + 8.0f;
temp7 = 101.0f - ((2200.0f / 69.0f) * D_801616C8) + temp1;
- temp6 = OTRGetRectDimensionFromLeftEdgeCentered(temp6);
+ temp6 = OTRGetRectDimensionFromLeftEdgeForcedAspect(temp6, 4.0f/3);
if (D_801616C8 > 0.0f) {
// LTODO: FIX BOSS BAR
Lib_TextureRect_RGBA16(&gMasterDisp, D_Tex_800D99F8, 32, 32, temp6 + 0.5f, temp7, 0.2f, D_801616C8);
@@ -3408,7 +3408,7 @@ void HUD_BombCounter_Draw(f32 x, f32 y) {
f32 temp_fv0;
f32 temp;
- x = OTRGetDimensionFromRightEdgeCentered(x);
+ x = OTRGetDimensionFromRightEdgeForcedAspect(x, 4.0f/3);
// Max bombs
if (gBombCount[gPlayerNum] > 9) {
@@ -5521,7 +5521,7 @@ void HUD_Score_Draw(f32 x, f32 y) {
f32 y1;
f32 xScale;
- x = OTRGetRectDimensionFromLeftEdgeCentered(x);
+ x = OTRGetRectDimensionFromLeftEdgeForcedAspect(x, 4.0f/3);
if (gHitCount > gDisplayedHitCount) {
temp3 = gDisplayedHitCount + 1;