| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-11 | Bump LUSBumpLUS | KiritoDv | |
| 2025-04-11 | Fixed missing mInterpolationIndex | KiritoDv | |
| 2025-04-11 | Disabled shader-based linear conversion on metal | KiritoDv | |
| 2025-04-11 | Bump LUS | KiritoDv | |
| 2025-04-11 | Merge branch 'main' of https://github.com/HarbourMasters/Starship | Sonic Dreamcaster | |
| 2025-04-11 | fix Electric Arc interpolation | Sonic Dreamcaster | |
| 2025-04-09 | Update shortcut in readme | Parker Smith | |
| 2025-04-09 | Change reset shortcut, handle shortcut | Parker Smith | |
| 2025-04-06 | Left and Right triggers to accelerate/brake | Sonic Dreamcaster | |
| 2025-04-06 | Fix texture interpolation issues in aquas (#186) | Nicholas Estelami | |
| 2025-04-06 | Audio assets installed message | Sonic Dreamcaster | |
| 2025-04-06 | Audio Language install refactor. | Sonic Dreamcaster | |
| 2025-04-03 | fix train and landmaster wheel rotation | Sonic Dreamcaster | |
| 2025-04-03 | no luck with 3.5, going back to 3.16.0 for now | Sonic Dreamcaster | |
| 2025-04-03 | cmake 3.5 retry | Sonic Dreamcaster | |
| 2025-04-03 | disable texture interpolation in aquas floor and surface for now | Sonic Dreamcaster | |
| 2025-04-03 | revert cmake version | Sonic Dreamcaster | |
| 2025-04-02 | disable console for release | Sonic Dreamcaster | |
| 2025-04-02 | cmake 3.5 | Sonic Dreamcaster | |
| 2025-04-02 | correction | Sonic Dreamcaster | |
| 2025-04-02 | Aquas floor and surface comments | Sonic Dreamcaster | |
| 2025-04-01 | Sector Y Intro Cutscene white flash fix | Sonic Dreamcaster | |
| 2025-03-31 | Unify FPS and V-Sync controls and behavior + Jitterfix change to Checkbox (#182) | Spodi | |
| * Unify FPS and V-Sync controls and behavior (#181) - DirectX's "Match Refresh Rate" is now a checkbox like in OpenGL and Metal. - Clamp max FPS to refresh rate when V-Sync is enabled or can't be disabled, regardless of the FPS sliders setting, to avoid slowdown in Metal / OpenGL and dropping frames in DirectX as much as possible. -FPS slider allows up to 360 FPS in every renderer. - More descriptive V-Sync tooltip Also fixes GetInterpolationFPS() not being used to calculate desired FPS. * "Jitter Fix" to "Render parallelization" checkbox Changes the Jitter Fix FPS threshold slider to a simple checkbox named "Render parallelization". CVar also changed to "gRenderParallelization". * Fix V-Sync checkbox not representing the default | |||
| 2025-03-29 | revert whatever happened here | Sonic Dreamcaster | |
| 2025-03-29 | fix Starfield Interpolation | Sonic Dreamcaster | |
| 2025-03-29 | Seam stars margin increase | Sonic Dreamcaster | |
| 2025-03-28 | Rename added resource file due to name conflicts | Spodi | |
| 2025-03-28 | Add build name | Spodi | |
| 2025-03-28 | Add Windows resources | Spodi | |
| - executable icon - manifest for DPI awareness - version info | |||
| 2025-03-28 | test linux upload | inspectredc | |
| 2025-03-28 | Unify FPS and V-Sync controls and behavior (#181) | Spodi | |
| - DirectX's "Match Refresh Rate" is now a checkbox like in OpenGL and Metal. - Clamp max FPS to refresh rate when V-Sync is enabled or can't be disabled, regardless of the FPS sliders setting, to avoid slowdown in Metal / OpenGL and dropping frames in DirectX as much as possible. -FPS slider allows up to 360 FPS in every renderer. - More descriptive V-Sync tooltip Also fixes GetInterpolationFPS() not being used to calculate desired FPS. Co-authored-by: Lywx <kiritodev01@gmail.com> | |||
| 2025-03-28 | Remove jitter fix slider | Spodi | |
| LUS defaults to always on now (if not set by the port). And this option was confusing for most users. Might increase input latency by one frame, when V-Sync is on and FPS is even above the refresh rate for a moment. (Normal behavior with jitter fix on). | |||
| 2025-03-28 | Floor Scrolling Interpolation (#176) | Nicholas Estelami | |
| * Floor Scrolling Interpolation * Scrolling Improvements * Fix scroll stutter * bump LUS & Torch * missing prototype --------- Co-authored-by: Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | |||
| 2025-03-28 | bump Torch | Sonic Dreamcaster | |
| 2025-03-27 | Bump LUS | KiritoDv | |
| 2025-03-24 | Update subproject libultraship. | Tortuga veloz | |
| 2025-03-24 | Adapt to latest libultraship. | Tortuga veloz | |
| 2025-03-24 | Update cvar. | Tortuga veloz | |
| 2025-03-24 | Fix Engine with latest version of libultraship. | Tortuga veloz | |
| 2025-03-24 | Fix AIBUF_LEN. | Tortuga veloz | |
| 2025-03-24 | Fix spectrogram. | Tortuga veloz | |
| 2025-03-24 | Fix music playback. Attempt at fixing reverb. | Tortuga veloz | |
| 2025-03-24 | Fix bit2. | Tortuga veloz | |
| 2025-03-24 | Point to my version of libultraship. | Tortuga veloz | |
| 2025-03-24 | Add 6-channel audio support. | Tortuga veloz | |
| 2025-03-23 | Merge branch 'main' of https://github.com/HarbourMasters/Starship | Sonic Dreamcaster | |
| 2025-03-21 | audio WIP | Sonic Dreamcaster | |
| 2025-03-16 | Fixed fromLinear | KiritoDv | |
| 2025-03-16 | Added linear conversion on metal shader | KiritoDv | |
| 2025-03-16 | Fixed importers | KiritoDv | |
