| Age | Commit message (Expand) | Author |
| 2024-12-24 | Updated vs decomp | KiritoDv |
| 2024-09-17 | Merge branch 'master' into otr | KiritoDv |
| 2024-09-17 | ActorCutsceneModels Enum (#274) | Alejandro Asenjo Nitti |
| 2024-09-13 | Hud, Title, Map & Option Docs (#272) | Alejandro Asenjo Nitti |
| 2024-08-24 | Actor Docs (#270) | Alejandro Asenjo Nitti |
| 2024-08-15 | more actor docs | Alejandro Javier Asenjo Nitti |
| 2024-08-12 | General docs (#269) | Alejandro Asenjo Nitti |
| 2024-05-25 | Player and Vs docs, some improvement to ve1 boss (#259) | petrie911 |
| 2024-05-14 | Updates to sf64Mesg and a couple global names (#247) | petrie911 |
| 2024-05-14 | name remaining files, fix some fake matches (#245) | petrie911 |
| 2024-05-11 | More actor docs. starting on event IDs (#238) | petrie911 |
| 2024-05-05 | Initial Katina documentation (#228) | Alejandro Asenjo Nitti |
| 2024-05-04 | Event opcodes documented, more all range stuff (#229) | petrie911 |
| 2024-05-02 | More docs (#226) | petrie911 |
| 2024-05-01 | In-game ram watch mod + upgraded jukebox (#225) | petrie911 |
| 2024-04-25 | use array count for collision headers (#222) | petrie911 |
| 2024-04-25 | Cumulative docs update (#221) | petrie911 |
| 2024-04-22 | More docs and renames, fox_bg now mostly figured out (#220) | petrie911 |
| 2024-04-20 | Docs update, added list of all SFX Ids used in the game. (#217) | petrie911 |
| 2024-04-11 | Script and hitbox docs, update torch (#210) | petrie911 |
| 2024-04-08 | Further docs on script, various other things (#204) | petrie911 |
| 2024-04-06 | First compilation running owo | KiritoDv |
| 2024-04-06 | First compilation, we just need more stupid assets | KiritoDv |
| 2024-04-05 | Event Actor docs that kind of ballooned into a bunch of stuff (#200) | petrie911 |
| 2024-04-03 | Reorganizaton of main (#199) | petrie911 |
| 2024-04-02 | Name functions after their files, also global variables in engine and ovl_i1-... | petrie911 |
| 2024-03-08 | Audio_effects, _playback, and most of _seqplayer (#153) | petrie911 |
| 2024-03-01 | audio_general, audio data import, naming lots of audio functions (#144) | petrie911 |
| 2024-02-23 | Decomp audio_load. Add names for audio context fields and audio_heap (#143) | petrie911 |
| 2024-02-16 | Import main, context, and option bss. Refactor headers. Some enum cleanup. (#... | petrie911 |
| 2024-02-14 | improve match on i3, add scratches, some linker cleanup (#127) | petrie911 |
| 2024-02-14 | Splitted buffers to a new file (#126) | Lywx |
| 2024-02-12 | format (#124) | petrie911 |
| 2024-01-28 | Rand and degree macros (#110) | petrie911 |
| 2024-01-24 | Bonus Text, more object field names, consistent vector component names (#106) | petrie911 |
| 2024-01-21 | cleanup to object fields, some new names (#101) | petrie911 |
| 2024-01-21 | fox_hud & fox_me Decompiled (#95) | Alejandro Asenjo Nitti |
| 2024-01-21 | import bss for title and map. some adjustment to headers (#100) | petrie911 |
| 2024-01-17 | finish overlay file renaming and split off their headers (#92) | petrie911 |
| 2024-01-17 | Fox hud functions (#88) | Alejandro Asenjo Nitti |
| 2024-01-14 | File splits and names (#82) | Alejandro Asenjo Nitti |
| 2024-01-13 | Documentation of fox_option (#80) | Lywx |
| 2024-01-13 | fox_zo decomped, work buffer enums for bosses implemented, changed overlay na... | petrie911 |
| 2024-01-13 | fox_co decomp, Object_2F4 rename to Actor with work buffers (#79) | inspectredc |
| 2024-01-13 | fox_effects decompiled (#77) | Ryan Myers |
| 2024-01-12 | [MOD] Level Select & Sound Effects Jukebox (#76) | Alejandro Asenjo Nitti |
| 2024-01-10 | fox_versus decompiled, introduce first_diff.py to the project, fixed fox_opti... | Alejandro Asenjo Nitti |
| 2024-01-06 | Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) | petrie911 |
| 2024-01-05 | sf_77e40 - Match 30 more funcs (#69) | Ryan Myers |
| 2024-01-04 | fox_map decompiled (#68) | Alejandro Asenjo Nitti |