| Age | Commit message (Collapse) | Author |
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* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
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* avoid ub
* format
* torch
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* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
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* first try
* progress
* progress
* gcc compiling, rom not booting yet
* format
* restore word compiler
* comment
* fix
* fix
* fix addresses for new splat
* progress
* splat
* we don't need these anymore
* gcc build seems stable now
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* splits
* torch
* torch again
* headers
* merges
* format
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* Matched perspective, contquery, contreaddata, recvmesg and sendmesg
* Fixed libultra compilation flags
* Matched viblack
* Matched virepeatline, visetmode, visetspecial and viswapbuf
* Matched cartrominit, dpsetstat, sptask, sptaskyield, visetevent, createthread, gettime, setthreadpri, settime, settimer and starthread
* Fixed bss bs
* Matched even more libultra stuff
* Matched even more
* __osRdbSend
* Decompiled most of the functions of libultra <3
* Matched last functions
* Added a separation to libultra macros
* Removed ARRLEN from controller.h
* Fix libultra warnings
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Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
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* objects?
* objects2?
* more stuff
* format
* even more cleanup
* RCP function names
* format
* NO U
* makerom too
* stuff
* last function
* symbols...why
* data
* cleaning
* expert mode
* foxname
* one more name
* forgot something
* one more variable cleanup
* I swear I can stop
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* get this started
* linker scripts fixed
* oh god what now
* names
* the blue pill
* names, perhaps
* save
* clean out structs
* save for later again
* more names
* save, again
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cleanup and naming (#19)
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
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* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
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* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently
* named everything in libultra
* make
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* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently
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* lib is ultra
* it just keeps going
* math names
* format
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* headers
* format
* format
* format again
* headers oh my
* irix is love
* irix is life
* working
* even more fixes
* format
* touching to rebuild
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* fixed
* and cleanup
* format
* let's all go to the library
* split
* small cleanup
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@rainchus
@Tharo
@Mallos31
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