From d02bae05950bedbb973cd35cfdc27636dbee9e74 Mon Sep 17 00:00:00 2001 From: Sonic Dreamcaster Date: Tue, 6 May 2025 10:31:07 -0300 Subject: N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y Bosses --- src/port/Engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/port/Engine.cpp') diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index d8d34711..519a00d0 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -376,7 +376,7 @@ void GameEngine::HandleAudioThread() { // gVIsPerFrame = 2; #define AUDIO_FRAMES_PER_UPDATE (gVIsPerFrame > 0 ? gVIsPerFrame : 1) -#define MAX_AUDIO_FRAMES_PER_UPDATE 3 // Compile-time constant with max value of gVIsPerFrame +#define MAX_AUDIO_FRAMES_PER_UPDATE 5 // Compile-time constant with max value of gVIsPerFrame std::unique_lock Lock(audio.mutex); int samples_left = AudioPlayerBuffered(); -- cgit v1.2.3