From e4d43881795c30f32647df9bfdf534236e84f082 Mon Sep 17 00:00:00 2001 From: KiritoDv Date: Fri, 27 Dec 2024 17:46:16 -0600 Subject: Moved port cvars out of display update --- src/port/Engine.cpp | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) (limited to 'src/port/Engine.cpp') diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index 2acdd9f9..6e40a442 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -37,9 +37,7 @@ #include #include "audio/GameAudio.h" #include "port/patches/DisplayListPatch.h" - -#include "port/hooks/impl/EventSystem.h" -#include "port/hooks/Events.h" +#include "port/mods/PortEnhancements.h" #include #include @@ -188,15 +186,11 @@ void GameEngine::Create() { #if defined(__SWITCH__) || defined(__WIIU__) CVarRegisterInteger("gControlNav", 1); // always enable controller nav on switch/wii u #endif - - EventSystem::Instance->RegisterListener(EVENT_PLAYER_SHOT, EVENT_PRIORITY_NORMAL, [](IEvent* event) { - auto pse = (PlayerShotEvent*) event; - SPDLOG_INFO("Player shot event fired for actor {}", pse->actorId); - }); - + PortEnhancements_Init(); } void GameEngine::Destroy() { + PortEnhancements_Exit(); AudioExit(); free(MemoryPool.memory); } -- cgit v1.2.3