From b7740b11a0c4b9d830d1d394eb0c3a94e017dbc9 Mon Sep 17 00:00:00 2001 From: Mateus Lacerda Date: Tue, 11 Feb 2025 21:51:31 -0300 Subject: Allow users to disable Point Filtering. --- src/port/ui/ImguiUI.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/port/ui/ImguiUI.cpp') diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp index a3eac37f..b870dded 100644 --- a/src/port/ui/ImguiUI.cpp +++ b/src/port/ui/ImguiUI.cpp @@ -399,6 +399,9 @@ void DrawSettingsMenu(){ ImGui::Text("Texture Filter (Needs reload)"); UIWidgets::EnhancementCombobox("gTextureFilter", filters, 0); + if (Ship::Context::GetInstance()->GetConfig()->GetString("Window.Backend.Name") != windowBackendNames[Ship::WindowBackend::FAST3D_SDL_OPENGL]) { + UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true); + } UIWidgets::Spacer(0); Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings(); -- cgit v1.2.3