#pragma once #include #include "sf64audio_provisional.h" #define OTR_AUDIO 1 #ifdef __cplusplus extern "C" { #endif #ifdef OTR_AUDIO SoundFont* Audio_LoadFont(AudioTableEntry entry, uint32_t fontId); #else char* Audio_LoadBlob(const char* resource, u32 offset); AdpcmBook* Audio_LoadBook(uint32_t addr); AdpcmLoop* Audio_LoadLoop(uint32_t addr); Instrument* Audio_LoadInstrument(uint32_t addr, AudioTableEntry entry, uint32_t sampleBankID); Drum* Audio_LoadDrum(uint32_t addr, AudioTableEntry entry, uint32_t sampleBankID); Sample* Audio_LoadSample(uint32_t addr, AudioTableEntry entry, uint32_t sampleBankID); SoundFont* Audio_LoadFont(AudioTableEntry entry, uint32_t fontId); #endif #ifdef __cplusplus } #endif