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BranchCommit messageAuthorAge
MegaMech-patch-1Update release.ymlMegaMech3 years
MegaMech-patch-2Update release.ymlMegaMech2 years
MegaMech-patch-3Update LightsFactory.cppMegaMech2 years
blob_moddingAdded blob moddingKiritoDv2 years
bswappedRemoved unnecesary bswapKiritoDv3 years
gamecube-inputUse lexically_relative for the remaining asset path lookupsKiritoDv2 weeks
gh-pagesDeploying to gh-pages from @ HarbourMasters/Torch@8ec843fcb11bf43b3a10e29a047...KiritoDv11 days
impl/sm64-romhacksAdded better memory handling on dependenciesKiritoDv11 days
impl/zip-streamingHandled Jeod commentsKiritoDv11 days
mainbk64: stop decoding music at a loop that runs forever (#275)Jeod10 days
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v1.0.0commit bb39229c35...MegaMech3 years
 
AgeCommit messageAuthor
11 daysHandled Jeod commentsimpl/zip-streamingKiritoDv
13 daysImplemented zip streamingKiritoDv
2026-10-19BK64: Number every region's assets after US 1.0, and mod PAL's French and Ger...Jeod
2026-10-18Allow ARM64 on Windows (#265)Xander Hawthorne
2026-10-18BK64: Make setups, game config, geo layouts, sprites and animations moddable,...Jeod
2026-10-18Keep memory usage low during extraction (#263)Jeod
2026-09-16PM64: Add Charset factory, de-blob bits of sprites, images and tiles for HD t...Jeod
2026-09-10BK64: refine warp signature locating in romhacks (#260)Jeod
2026-09-05Fixed external files on windowsKiritoDv
2026-09-01BK64: Trust the texture type fieldJeod
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