index
:
Torch
MegaMech-patch-1
MegaMech-patch-2
MegaMech-patch-3
async
blob_modding
bswapped
cache
development
feature/sm64-collision
fixcolpoly
gamecube-input
gh-pages
impl/sm64-romhacks
impl/zip-streaming
lightstables
main
sm64/anims
test
vtxtables
Generic asset processor for games (resource conversion helper)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Branch
Commit message
Author
Age
MegaMech-patch-1
Update release.yml
MegaMech
3 years
MegaMech-patch-2
Update release.yml
MegaMech
2 years
MegaMech-patch-3
Update LightsFactory.cpp
MegaMech
2 years
blob_modding
Added blob modding
KiritoDv
2 years
bswapped
Removed unnecesary bswap
KiritoDv
3 years
gamecube-input
Use lexically_relative for the remaining asset path lookups
KiritoDv
2 weeks
gh-pages
Deploying to gh-pages from @ HarbourMasters/Torch@8ec843fcb11bf43b3a10e29a047...
KiritoDv
11 days
impl/sm64-romhacks
Added better memory handling on dependencies
KiritoDv
11 days
impl/zip-streaming
Handled Jeod comments
KiritoDv
11 days
main
bk64: stop decoding music at a loop that runs forever (#275)
Jeod
10 days
[...]
Tag
Download
Author
Age
v1.0.0
commit bb39229c35...
MegaMech
3 years
Age
Commit message
Author
11 days
Handled Jeod comments
impl/zip-streaming
KiritoDv
13 days
Implemented zip streaming
KiritoDv
2026-10-19
BK64: Number every region's assets after US 1.0, and mod PAL's French and Ger...
Jeod
2026-10-18
Allow ARM64 on Windows (#265)
Xander Hawthorne
2026-10-18
BK64: Make setups, game config, geo layouts, sprites and animations moddable,...
Jeod
2026-10-18
Keep memory usage low during extraction (#263)
Jeod
2026-09-16
PM64: Add Charset factory, de-blob bits of sprites, images and tiles for HD t...
Jeod
2026-09-10
BK64: refine warp signature locating in romhacks (#260)
Jeod
2026-09-05
Fixed external files on windows
KiritoDv
2026-09-01
BK64: Trust the texture type field
Jeod
[...]