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<title>Torch/.github/workflows/windows_build.yml, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Run build workflows on PRs targeting main (#239)</title>
<updated>2026-07-30T19:12:27+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-30T19:12:27+00:00</published>
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<entry>
<title>Use our own vcpkg root on Windows instead of the runner's (#240)</title>
<updated>2026-07-30T18:11:47+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-30T18:11:47+00:00</published>
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<entry>
<title>fix ci (#232)</title>
<updated>2026-07-23T00:59:03+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:59:03+00:00</published>
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<entry>
<title>Fixed windows workflows</title>
<updated>2026-07-03T04:14:59+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-03T04:14:59+00:00</published>
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<entry>
<title>Implemented UI Framework (#225)</title>
<updated>2026-07-03T02:42:38+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-03T02:42:38+00:00</published>
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<id>58527d7bf8778bc67179454a19ad8c84a74aff13</id>
<content type='text'>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</content>
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<pre>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</pre>
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</content>
</entry>
<entry>
<title>some adjustement (#190)</title>
<updated>2025-08-06T15:57:27+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-08-06T15:57:27+00:00</published>
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</entry>
<entry>
<title>short name of toolchain</title>
<updated>2025-08-06T15:16:54+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-08-06T14:14:52+00:00</published>
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</entry>
<entry>
<title>add other macos compiler</title>
<updated>2025-08-06T15:16:54+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-08-06T14:02:32+00:00</published>
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</entry>
<entry>
<title>Update windows_build.yml</title>
<updated>2025-08-06T15:16:54+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-08-06T13:02:14+00:00</published>
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<entry>
<title>Update windows_build.yml</title>
<updated>2025-08-06T15:16:54+00:00</updated>
<author>
<name>coco875</name>
<email>59367621+coco875@users.noreply.github.com</email>
</author>
<published>2025-08-06T12:35:39+00:00</published>
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