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<title>Torch/CMakeLists.txt, branch cache</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Added asset mods support</title>
<updated>2024-02-22T02:38:05+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-02-21T18:51:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=70a6bb7cf1a93609bcb92f14673c064d98ff9cf5'/>
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<pre>
</pre>
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</entry>
<entry>
<title>Fixed windows issues</title>
<updated>2024-01-31T20:50:31+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-01-31T20:50:31+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Added permissive flag</title>
<updated>2023-11-16T04:30:09+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-11-16T04:30:09+00:00</published>
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</entry>
<entry>
<title>Added no-narrowing on linux builds</title>
<updated>2023-11-16T02:58:54+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-11-16T02:58:54+00:00</published>
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</entry>
<entry>
<title>Torch v0.1 (#12)</title>
<updated>2023-11-15T21:11:15+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-11-15T21:11:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=eaddecd0b402c12a780831e3139d7a35e78322e6'/>
<id>eaddecd0b402c12a780831e3139d7a35e78322e6</id>
<content type='text'>
* Splitted version yamls and implemented wip geo and dlist extraction

* Fixed linux compilation

* Added PoC WSL 2 detection

* Add undefined behaviour

* Added gfxdis as submodule

* update

* Removed gfxdis as a submodule

* Code works

* Replace ByteSwap with BSWAP

* Cleanup vertice factory

* readability

* readability 2

* Cleanup gfxfactory

* last one

* Rename name to symbol

* More implementation

* Implemented first PoC of C file generation

* Added output formatting on factories

* changes

* Moved generated dlists onto their respective folder

* Migrated more factories onto the new extractor system

* Fully ported all factories and added header generation

* Some updates

* Added Lights factory

* fix

* Fixed vtx extraction

* Lights work now

* delete old startup_logo yaml

* Generate all sections in single file

* Added support to generate header and code for textures

* Added O3 for release builds

* Added WIP dlist extraction and moved to use f3dold microcode

* Added segment support, autogeneration and fixed C generation

* Added symbol names on display list extraction

* Removed warnings

* Moved back to transform and replace

* Removed unnecesary macros

* Added extraction order and reversed vtx order

* Implemented true backwards sort

* [WIP] Implemented runtime gbi, more headers and a few config features

* Fix CLI11 on WSL and variety of fixes

* Fixes

* Update DisplayListFactory.h

* Update TextureFactory.cpp

* wip lights

* fix

* Correct callback

* Added waypoints

* Update ceremony_data.yml

* Changes

* Update TextureFactory.cpp

* Update commandline args

* Update comment

* Remove printf

* Update couple commands

* Renamed cubeos  to torch

* Removed unused stuff and added an example config file

---------

Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Splitted version yamls and implemented wip geo and dlist extraction

* Fixed linux compilation

* Added PoC WSL 2 detection

* Add undefined behaviour

* Added gfxdis as submodule

* update

* Removed gfxdis as a submodule

* Code works

* Replace ByteSwap with BSWAP

* Cleanup vertice factory

* readability

* readability 2

* Cleanup gfxfactory

* last one

* Rename name to symbol

* More implementation

* Implemented first PoC of C file generation

* Added output formatting on factories

* changes

* Moved generated dlists onto their respective folder

* Migrated more factories onto the new extractor system

* Fully ported all factories and added header generation

* Some updates

* Added Lights factory

* fix

* Fixed vtx extraction

* Lights work now

* delete old startup_logo yaml

* Generate all sections in single file

* Added support to generate header and code for textures

* Added O3 for release builds

* Added WIP dlist extraction and moved to use f3dold microcode

* Added segment support, autogeneration and fixed C generation

* Added symbol names on display list extraction

* Removed warnings

* Moved back to transform and replace

* Removed unnecesary macros

* Added extraction order and reversed vtx order

* Implemented true backwards sort

* [WIP] Implemented runtime gbi, more headers and a few config features

* Fix CLI11 on WSL and variety of fixes

* Fixes

* Update DisplayListFactory.h

* Update TextureFactory.cpp

* wip lights

* fix

* Correct callback

* Added waypoints

* Update ceremony_data.yml

* Changes

* Update TextureFactory.cpp

* Update commandline args

* Update comment

* Remove printf

* Update couple commands

* Renamed cubeos  to torch

* Removed unused stuff and added an example config file

---------

Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: MegaMech &lt;MegaMech@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Added flag to work as a library</title>
<updated>2023-09-24T21:59:09+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-09-24T21:59:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=a4f96f6cabf98da6987ed6e32e6bbcd88f587400'/>
<id>a4f96f6cabf98da6987ed6e32e6bbcd88f587400</id>
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<pre>
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</entry>
<entry>
<title>Added optimizations and a cute pattern</title>
<updated>2023-09-24T20:06:18+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-09-24T20:06:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=9c6e090b80a7ea6fd4bf41f3b5fefb5de5c4e61b'/>
<id>9c6e090b80a7ea6fd4bf41f3b5fefb5de5c4e61b</id>
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</entry>
<entry>
<title>Added SPDLOG and a lot of debug information</title>
<updated>2023-09-24T19:39:02+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-09-24T19:39:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=dea6dd369d60c09da6b5c1780010d7a5eb6cc11e'/>
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</pre>
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</content>
</entry>
<entry>
<title>Renamed a few textures and added mio0 debug factory</title>
<updated>2023-09-21T15:52:11+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-09-21T15:52:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=bd9816ff4d47c11f5444afe6d47c2f61d126e154'/>
<id>bd9816ff4d47c11f5444afe6d47c2f61d126e154</id>
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</entry>
<entry>
<title>Refactored to use a better file format</title>
<updated>2023-09-18T05:55:59+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-09-18T05:55:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=396f732bc58080430562ea60fd345bf2e51cfc0b'/>
<id>396f732bc58080430562ea60fd345bf2e51cfc0b</id>
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