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<title>Torch/CMakeLists.txt, branch main</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Pin libultraship to a specific commit instead of tracking main (#238)</title>
<updated>2026-07-30T16:48:44+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-30T16:48:44+00:00</published>
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<entry>
<title>Bump yaml-cpp to the 0.9.0 release (#235)</title>
<updated>2026-07-26T06:37:54+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
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<published>2026-07-26T06:37:54+00:00</published>
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<entry>
<title>oot support (#219)</title>
<updated>2026-07-24T22:09:55+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-24T22:09:55+00:00</published>
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<entry>
<title>fix ci (#232)</title>
<updated>2026-07-23T00:59:03+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:59:03+00:00</published>
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</entry>
<entry>
<title>Disabled minigzip</title>
<updated>2026-07-16T15:27:29+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-16T15:27:29+00:00</published>
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<pre>
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</entry>
<entry>
<title>zlib fixed</title>
<updated>2026-07-16T15:22:39+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-16T15:22:39+00:00</published>
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<entry>
<title>Fixed zlib on web</title>
<updated>2026-07-13T07:06:21+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-13T07:06:21+00:00</published>
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<entry>
<title>Reenabled sm64 factories on emscripten torch</title>
<updated>2026-07-13T04:53:54+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-13T04:53:54+00:00</published>
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<entry>
<title>Implemented UI Framework (#225)</title>
<updated>2026-07-03T02:42:38+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2026-07-03T02:42:38+00:00</published>
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* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</content>
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<pre>
* Implemented base renderer among main UI framework implementation

* Implemented basic geo layout rendering

* Implemented animation support among fixing lightning among other things

* Implemented multiple ui factories for sm64

* Implemented first iteration of the custom sequence driver

* Added export buttons on multiple factories

* More sequence player fixes among f3dex2 working correctly

* Implemented pm64 viewers

* Implemented audio support for pm64

* Fully implemented pm64 factories

* Implemented more sm64 factories

* Added tons of missing sf64 factories

* Implemented all assets among sf64 wrong padding

* Run formatting

* Fixed wrong spacing on gfx too

* Fixed CI

* Fixed bad pipeline</pre>
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</content>
</entry>
<entry>
<title>Add bk_zip library and BK64 decompression foundation</title>
<updated>2026-06-30T00:48:27+00:00</updated>
<author>
<name>Jeod</name>
<email>47716344+JeodC@users.noreply.github.com</email>
</author>
<published>2026-06-20T20:30:58+00:00</published>
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