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<title>Torch/src/factories/FloatFactory.cpp, branch sm64/anims</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/'/>
<entry>
<title>Add Mtx, float, and mk64 Factories (#43)</title>
<updated>2024-03-23T07:57:53+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-03-23T07:57:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Torch/commit/?id=cd7dd6f59a9b0ffb867fcd7b80a6c05def701088'/>
<id>cd7dd6f59a9b0ffb867fcd7b80a6c05def701088</id>
<content type='text'>
* Create MtxFactory.cpp

* Add mtx factory

* Implement mtx output

* Changed implementation

* Update comment

* Finish Mtx factory

* Add float factory

* Add runtime error for untested code

* Add DrivingBehaviour factory &amp; fix bug

* Remove limit

* Add mk64 graphics

* Changes

* fix

* Update

* Improve error checking</content>
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<pre>
* Create MtxFactory.cpp

* Add mtx factory

* Implement mtx output

* Changed implementation

* Update comment

* Finish Mtx factory

* Add float factory

* Add runtime error for untested code

* Add DrivingBehaviour factory &amp; fix bug

* Remove limit

* Add mk64 graphics

* Changes

* fix

* Update

* Improve error checking</pre>
</div>
</content>
</entry>
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