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<title>Torch/src/factories/GenericArrayFactory.cpp, branch MegaMech-patch-3</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Remove a debug log (#135)</title>
<updated>2024-06-12T15:21:46+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-06-12T15:21:46+00:00</published>
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<entry>
<title>Update GenericArrayFactory.cpp (#137)</title>
<updated>2024-06-12T15:21:22+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-06-12T15:21:22+00:00</published>
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<entry>
<title>Fixed possible conflicts with LUS</title>
<updated>2024-05-25T22:31:32+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-05-25T22:31:32+00:00</published>
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<entry>
<title>Fixed otr header generation and fixed some binary exporters</title>
<updated>2024-04-09T00:09:34+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-04-09T00:09:12+00:00</published>
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</entry>
<entry>
<title>add generic array resource type</title>
<updated>2024-04-07T01:15:01+00:00</updated>
<author>
<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
</author>
<published>2024-04-07T01:03:28+00:00</published>
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<entry>
<title>add type to array exporter (#76)</title>
<updated>2024-04-07T00:14:31+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-04-07T00:14:31+00:00</published>
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<entry>
<title>Introduce Metadata and ItemCurve Factories (#27)</title>
<updated>2024-04-06T21:36:03+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-06T21:36:03+00:00</published>
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* Introduce metadata

* Metadata works now

* Cleanup

* Fixes

* Cleanup 2

* yaml improvement

* Comment update

* Rename tables to metadata

* Update

* Fix warnings

* Implement ItemCurve

* Remove unused enum

* Replace static with const

* Fix bug

* Add const

* More fixes

* Fix quote bug in IncludeFactory

* Fix header in ItemCurve

* Fixes

* Fix texture factory

* updates

* Clearer debug info

* Fixes

* Working ci8 png

* Fix size output

* Fix

* Add gitignore for modding

* Fix precision for mtx

* Remove header exporter from metadata

* Remove hardcoded enum

* Remove tabs

* Remove tabs

* tlut temp fix

---------

Co-authored-by: = &lt;=&gt;</content>
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<pre>
* Introduce metadata

* Metadata works now

* Cleanup

* Fixes

* Cleanup 2

* yaml improvement

* Comment update

* Rename tables to metadata

* Update

* Fix warnings

* Implement ItemCurve

* Remove unused enum

* Replace static with const

* Fix bug

* Add const

* More fixes

* Fix quote bug in IncludeFactory

* Fix header in ItemCurve

* Fixes

* Fix texture factory

* updates

* Clearer debug info

* Fixes

* Working ci8 png

* Fix size output

* Fix

* Add gitignore for modding

* Fix precision for mtx

* Remove header exporter from metadata

* Remove hardcoded enum

* Remove tabs

* Remove tabs

* tlut temp fix

---------

Co-authored-by: = &lt;=&gt;</pre>
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</entry>
<entry>
<title>fix generic array factory for u8/s8 and add binary exporter</title>
<updated>2024-04-04T14:54:15+00:00</updated>
<author>
<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
</author>
<published>2024-04-03T20:54:26+00:00</published>
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<entry>
<title>remove cstdlib</title>
<updated>2024-04-03T17:31:40+00:00</updated>
<author>
<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
</author>
<published>2024-04-02T15:24:01+00:00</published>
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</entry>
<entry>
<title>float formatting and fix general formatting</title>
<updated>2024-04-01T17:00:10+00:00</updated>
<author>
<name>inspectredc</name>
<email>inspectredc@gmail.com</email>
</author>
<published>2024-04-01T15:51:41+00:00</published>
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