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<title>Torch/src/factories/LightsFactory.cpp, branch MegaMech-patch-1</title>
<subtitle>Generic asset processor for games (resource conversion helper)</subtitle>
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<entry>
<title>Introduce Metadata and ItemCurve Factories (#27)</title>
<updated>2024-04-06T21:36:03+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-06T21:36:03+00:00</published>
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<id>24633ebd7cc6866da3e3d06fddc6f0f49a741f1d</id>
<content type='text'>
* Introduce metadata

* Metadata works now

* Cleanup

* Fixes

* Cleanup 2

* yaml improvement

* Comment update

* Rename tables to metadata

* Update

* Fix warnings

* Implement ItemCurve

* Remove unused enum

* Replace static with const

* Fix bug

* Add const

* More fixes

* Fix quote bug in IncludeFactory

* Fix header in ItemCurve

* Fixes

* Fix texture factory

* updates

* Clearer debug info

* Fixes

* Working ci8 png

* Fix size output

* Fix

* Add gitignore for modding

* Fix precision for mtx

* Remove header exporter from metadata

* Remove hardcoded enum

* Remove tabs

* Remove tabs

* tlut temp fix

---------

Co-authored-by: = &lt;=&gt;</content>
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<pre>
* Introduce metadata

* Metadata works now

* Cleanup

* Fixes

* Cleanup 2

* yaml improvement

* Comment update

* Rename tables to metadata

* Update

* Fix warnings

* Implement ItemCurve

* Remove unused enum

* Replace static with const

* Fix bug

* Add const

* More fixes

* Fix quote bug in IncludeFactory

* Fix header in ItemCurve

* Fixes

* Fix texture factory

* updates

* Clearer debug info

* Fixes

* Working ci8 png

* Fix size output

* Fix

* Add gitignore for modding

* Fix precision for mtx

* Remove header exporter from metadata

* Remove hardcoded enum

* Remove tabs

* Remove tabs

* tlut temp fix

---------

Co-authored-by: = &lt;=&gt;</pre>
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</content>
</entry>
<entry>
<title>Update LightsFactory.cpp</title>
<updated>2024-04-01T16:59:57+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-01T02:50:15+00:00</published>
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</entry>
<entry>
<title>Implement tables for LightsFactory</title>
<updated>2024-04-01T16:59:57+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-04-01T02:45:23+00:00</published>
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</entry>
<entry>
<title>Fixed geo layout factory bugs and some sm64 related stuff</title>
<updated>2024-03-26T06:11:46+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-26T06:11:46+00:00</published>
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</entry>
<entry>
<title>Auto pad and overlap detection (#47)</title>
<updated>2024-03-21T03:17:11+00:00</updated>
<author>
<name>Lywx</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-03-21T03:17:11+00:00</published>
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<id>f0c70f855a892ca7dc21cee4b4037dad983adb8f</id>
<content type='text'>
* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</content>
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* Fully implemented pad and overlap detection

* Cleaned code, fixed pad generation and added alignment

* Added debug size on pads</pre>
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</content>
</entry>
<entry>
<title>Update LightsFactory.cpp</title>
<updated>2024-03-12T22:27:32+00:00</updated>
<author>
<name>MegaMech</name>
<email>MegaMech@users.noreply.github.com</email>
</author>
<published>2024-03-12T22:09:15+00:00</published>
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<entry>
<title>Refactored code and added per file config</title>
<updated>2024-01-31T18:05:40+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-01-31T05:03:23+00:00</published>
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<entry>
<title>Swapped mio with offset and fixed samples and animations</title>
<updated>2024-01-31T18:05:40+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2024-01-30T07:25:46+00:00</published>
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</entry>
<entry>
<title>Removed GBI, added GeoLayout and Lights extraction</title>
<updated>2024-01-31T18:05:40+00:00</updated>
<author>
<name>KiritoDv</name>
<email>kiritodev01@gmail.com</email>
</author>
<published>2023-11-22T16:49:30+00:00</published>
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</entry>
<entry>
<title>Windows issues (#13)</title>
<updated>2023-11-17T14:39:13+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2023-11-17T14:39:13+00:00</published>
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<id>a71c9b187f5df8ed3b25f176699405d3e59bd4c9</id>
<content type='text'>
* Fix build errors in MSVS.

* Fixes issues in types for light factory.</content>
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* Fix build errors in MSVS.

* Fixes issues in types for light factory.</pre>
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</content>
</entry>
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